Lethal Company
You are viewing a potentially older version of this package. View Latest Version
Install

Details

Date Uploaded
2 years ago
Downloads
3.2K
Size
11MB
Dependency string
SourceShard-ShatteredCompanyCore-5.2.0

Required mods (210)

This package requires the following packages to work.
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.2
Allows you to spectate enemies when dead.
Version:2.4.1
Toolkit for making enemy skins in the unity editor
Version:1.0.7
Compatibility mod for custom enemy skins.
Version:1.2.0
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.6.0
Allows enemies to travel both into and out of the facility while seamlessly switching AI modes.
Version:2.4.1
Original music for Lethal Company. Part of my Starlancer Series!
Version:1.3.1
Mod that allows you to check ammo in shotgun
Version:1.1.1
A mod that integrates a FPS counter in the HUD
Version:1.4.0
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Vanilla Friendly Additions. 50 new scrap items
Version:0.1.8
flashlights get dimmer as the battery gets low
Version:1.0.1
Utility to block certain log messages from the game
Version:1.0.3
Towards a future with fewer lobby incompatibility errors.
Version:1.1.0
Adds several ghost enemies to the game.
Version:1.3.15
Audio and MIDI library for .NET
Version:2.2.2
Provides an efficient allocation free async/await integration for Unity.
Version:2.5.0
Fixes the stamina meter display on the HUD, so it more accurately represents your current stamina percentage.
Version:2.1.1
Fixes a lot of miscellaneous gameplay issues with vanilla. See store description for more details (and recommendations for other great bugfix packages)
Version:1.2.2
Fixes numerous issues with missing sound effects, or SFX playing when they shouldn't.
Version:1.2.4
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.