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Far Reaches
[v73] 🌌 A modpack meant to expand on the base game itself with new materialRequired mods (181)
This package requires the following packages to work.fixed magnet rotation, move scrap to the ship automatically, storage light, mute engine/radio audio in orbit, cruiser scrap items, speedometer,
Version:1.4.9
API to expand the compatibilities of Lethal Company's dungeon generation
Version:1.4.1
Custom day and ambient music that features piano, cello, ambient guitar, and some synths. COMPATIBLE WITH LETHAL RESONANCE AND AMBIENTMUSICPACK. Check website for preview of music
Version:4.1.2
Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!
Version:3.11.1
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2304
Fixes several issues with Barbers. Now allows restoring spawn behaviors from previous versions of the game.
Version:1.3.0
A collection of rebalances for several aspects of the game. Fully configurable, and fully networked - the host controls everything!
Version:0.3.1
Fixes a lot of miscellaneous gameplay issues with vanilla. See store description for more details (and recommendations for other great bugfix packages)
Version:1.15.6
Aesthetic changes to make moon environments feel more cohesive.
Version:2.2.1
Adds an additional suit similar to the brown suits in the game's announcement teaser.
Version:2.1.3
Fixes numerous issues with missing sound effects, or SFX playing when they shouldn't.
Version:1.8.5
Brings back the spookified elevator tunes from v65, composed by ZedFox.
Version:1.0.1
Fixes multiple bugs with the jetpack, most notably the random explosions, battery drain, and tulip snakes dropping you out of the sky. (See the description for full details!)
Version:1.5.4