Lethal Company
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Latest version
1.3.0
Last Updated
First Uploaded
Downloads
109
Likes
1
Size
21MB
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NSFW

Required mods (255)

This package requires the following packages to work.
Changes 60 -> 1000 (configurable) starting credits when you start a new game :)
Version:3.0.1
Various anime models in Lethal Company with a focus on optimised models and an anime-style shader
Version:1.5.1
Displays the ingame push-to-talk icon, when detecting voice activity
Version:1.0.4
Reduces stuttering during level loading
Version:0.1.18
Replaces the ejection alarm with a rick roll
Version:1.0.4
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.3
Increases the battery life of many battery powered gadgets.
Version:1.0.2
API to expand the compatibilities of Lethal Company's dungeon generation
Version:1.3.3
Adds the Scarlet Devil Mansion from Touhou as a possible dungeon to the snow maps.
Version:2.1.0
Adds the legendary Immortal Snail as an enemy.
Version:0.7.5
A mod to allow players to join after the game starts.
Version:1.0.18
Toolkit for making enemy skins in the unity editor
Version:1.3.4
Compatibility mod for custom enemy skins.
Version:1.4.6
Makes the Ghost Girl a little more creepy.
Version:1.0.0
Aubarino's API for useful and fun stuff, good for enemies, does stuff well and isn't easy to break much kinda smh
Version:1.0.1
Adds a sentinel inside semi-passive enemy that has guns and does cool stuff
Version:1.1.0
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.4
(LLL) 4 new moons: 1 free, 1 intermediate, 1 late-game, and 1 hidden. Part of my Starlancer series!
Version:2.4.0
A custom interior in a Sci-Fi industrial style. Part of my Starlancer Series!
Version:1.6.7
A mod which gives Presents a configurable chance of spawning a random enemy when opened.
Version:1.0.9
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