Lethal Company
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Latest version
312675765468.0.0
Last Updated
First Uploaded
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529
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0
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43KB
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Deprecated

Required mods (21)

This package requires the following packages to work.
Adds 15 different colored suits unlocked by default. Original Mod by akkowo
Version:1.4.4
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.2
Unlocks all of the base game suits immediately for free.
Version:1.0.7
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Audio and MIDI library for .NET
Version:2.2.2
Fixes several problems with mask items and masked enemies.
Version:1.2.1
Automatically generates MonoMod.RuntimeDetour.HookGen's MMHOOK files during the BepInEx preloader phase.
Version:1.0.4
A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.
Version:1.0.3
Adds a bunch of new single colored suits :)
Version:1.0.3
A stable lobby player count expansion mod. With cosmetics!
Version:1.11.0
Portable C# implementation of the Opus audio compression codec
Version:2.3.0
Voice mimicking where all players hear the same voice, with a focus on masked enemies. Alternative to Skinwalkers + MaskedEnemyOverhaul.
Version:1.18.2
Core dependencies for Mirage.
Version:1.0.3
An easy-to-use library for encoding and decoding 16-bit audio using the Opus Audio Codec.
Version:1.0.30
Push to talk on controller
Version:1.0.0
Removes the controller binding for Inspect (Left Shoulder)
Version:1.0.0
Allows you adjust the game's FOV.
Version:1.1.1
More Suits Addon that adds pages to the suit rack.
Version:2.0.1
[V69]Fixes bugs (1 Currently) where masked are invisible. make this a dependency, or add your own implementation in your own masked mimicking mod. I dont mind :) Any mod that masked masked look like the player they are copying will need this.
Version:0.0.2
A centralized place for configuring mods from in-game
Version:1.4.1
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