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ShipTurrets
This is the Ship Turrets mod! (V60 Compatible) Adds a front and rear friendly turret to the player ship that quickly neutralises nearby enemies.
| Last updated | 2 years ago |
| Total downloads | 70404 |
| Total rating | 14 |
| Categories | Mods Server-side |
| Dependency string | SquidyBallinxGaming-ShipTurrets-1.0.6 |
| Dependants | 65 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Lethal Company Ship Turrets (V60 Compatible)
This is the source-code for the Ship Turrets mod for Lethal Company the game. This mode works using Harmony for adding patches/plugins to existing Lethal Company .Net assembly code.
Setup
Follow the guide at the Lethal Company Wiki for instructions on setting this projetc up and building it.
Dependencies
File Structure
├── NuGet.Config
├── ShipTurrets.csproj
├── Plugin.cs
└── Patches
├── RoundManagerPatch.cs
└── TurretPatch.cs
Bugs
- "CalculatePolygonPath" can only be called on an active agent that has been placed on a NavMesh.
Future Roadmap
- Buy turrets in the ship terminal.
- More ship Upgrades.
- Balancing with features such as:
- Turret Ammo
- Turret cooldown periods.
License
ShipTurrets is distributed under the MIT License.
Acknowledgments
Shout out to GoldenKitten for their work on the FairAI mod and sharing their open-source code on their turret AI for attacking enemies in Lethal Company.
