Lethal Company
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Latest version
1.0.6
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Lethal Company Ship Turrets (V60 Compatible)

This is the source-code for the Ship Turrets mod for Lethal Company the game. This mode works using Harmony for adding patches/plugins to existing Lethal Company .Net assembly code.

Setup

Follow the guide at the Lethal Company Wiki for instructions on setting this projetc up and building it.

Dependencies

File Structure

├── NuGet.Config
├── ShipTurrets.csproj
├── Plugin.cs
└── Patches
    ├── RoundManagerPatch.cs
    └── TurretPatch.cs

Bugs

  • "CalculatePolygonPath" can only be called on an active agent that has been placed on a NavMesh.

Future Roadmap

  • Buy turrets in the ship terminal.
  • More ship Upgrades.
  • Balancing with features such as:
    1. Turret Ammo
    2. Turret cooldown periods.

License

ShipTurrets is distributed under the MIT License.

Acknowledgments

Shout out to GoldenKitten for their work on the FairAI mod and sharing their open-source code on their turret AI for attacking enemies in Lethal Company.

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