This package has been deprecated and may no longer be maintained. We recommend looking for an alternative.
Modpack
.Required mods (32)
This package requires the following packages to work.Changes 60 -> 1000 (configurable) starting credits when you start a new game :)
Version:3.0.1
Adds new cosmetics via the MoreCompany mod. Christmas Update! 🎄
Version:1.3.2
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.4
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
Makes the Jester's scream the All i want for christmas music after having popped and when winding
Version:1.0.2
Replaces disco music from ball with silence. This mod is for people who want to dance to music from a boombox or using ToManyEmotes.
Version:1.0.0
Add Cause of Death to the performance report, now with a Mod API!
Version:2.2.0
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Version:1.2.0
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Version:1.3.13
A Lethal Company Mod & Editor Tool to provide custom content creators with easily accessible ways to implement features and mechanics without then need for custom code.
Version:1.0.4
De-bloated LethalExpansion fork with only the LethalSDK module support
Version:1.3.15
Fast, robust, powerful and extendible .NET serializer built for Unity
Version:2022.11.9
A library for Lethal Company, providing a standardised way to save and load modded data.
Version:1.2.2
