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Alecstweaks
He_be_tweaking_frRequired mods (187)
This package requires the following packages to work.Makes eyeless mouthdogs killable with shotguns. Client-side, works in public lobbies. Vanilla damage unchanged.
Version:1.0.1
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.2
Adds more colored suits unlocked by default so you can differentiate your friends better
Version:1.0.0
A small QOL mod that speeds up getting in-game and adds a ping metric.
Version:1.3.0
Aubarino's API for useful and fun stuff, good for enemies, does stuff well and isn't easy to break much kinda smh
Version:1.0.1
Adds a sentinel inside semi-passive enemy that has guns and does cool stuff
Version:1.1.0
A modpack containing all of my Starlancer mods, a WIP expansion mod for Lethal Company.
Version:2.0.0
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.0
Allows enemies to travel both into and out of the facility while seamlessly switching AI modes.
Version:2.4.2
(LLL) 4 new moons: 1 free, 1 intermediate, 1 late-game, and 1 hidden. Part of my Starlancer series!
Version:2.3.3
Original music for Lethal Company. Part of my Starlancer Series!
Version:1.3.2
A custom interior in a Sci-Fi industrial style. Part of my Starlancer Series!
Version:1.6.7
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100