Lethal Company
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Details

Latest version
1.0.0
Last Updated
First Uploaded
Downloads
233
Likes
0
Size
106KB
Dependants

Required mods (45)

This package requires the following packages to work.
Allows you to spectate enemies when dead.
Version:2.7.0
A mod to allow players to join after the game starts.
Version:1.0.18
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Audio and MIDI library for .NET
Version:2.2.2
API to simplify model replacement
Version:2.4.12
Replaces the ships internal camera (right monitor) with bodycams that are linked to the radar.
Version:1.0.5
Improved controls for vehicles.
Version:1.1.3
Add Cause of Death to the performance report, now with a Mod API!
Version:2.2.0
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Personal modding tools for Lethal Company
Version:0.16.1
Gives a dedicated Flashlight slot on the right side of your screen that can optionally be purchased! Can be toggled with [F] to activate the Flashlight at anytime.
Version:2.0.8
The core mod for all ReservedItemSlot mods. Adds functionality for all ReservedItemSlot mods and adds API functions!
Version:2.0.38
Gives a dedicated Walkie slot on the right side of your screen that can optionally be purchased! You can press [X] to activate and speak into the Walkie at anytime.
Version:2.0.6
Adds over 250 new emotes! Includes emote wheel, allows Masked Enemies to emote, adds emote music (can be muted), implements a system for purchasing emotes on the store (optional), and much more!
Version:2.2.11
Stops rendering interior rooms that aren't visible - Helps with performance without affecting visuals.
Version:1.5.0
Displays the cost of travelling to a moon on the catalogue.
Version:1.0.1
Automatically generates MonoMod.RuntimeDetour.HookGen's MMHOOK files during the BepInEx preloader phase.
Version:1.0.4
A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.
Version:1.0.3
[v60/61/62] Alters the integration method of more emotes and adds some config options. See github for more info.
Version:1.5.4
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