Last updated | 5 days ago |
Total downloads | 3184 |
Total rating | 2 |
Categories | Mods Client-side Suits Cosmetics |
Dependency string | SteleOfMiscellanea-SteleModelReplacements-0.5.0 |
Dependants | 2 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100x753-More_Suits
Adds more suits to choose from, and can be used as a library to load your own suits!
Preferred version: 1.4.5README
SteleModelReplacements v0.5.0
Model Replacements for custom use
Current Models
- Noire from Sisters Vs Sisters
- Tohsaka Rin by Allan Mitsuse
- Rin wasn't really made for games so there's some texture z-fighting when emoting using a mod like BadAssCompany.
- Serval from Honkai: Star Rail
- Official model by miHoYo. Converted to FBX by Petventh.
- Chevreuse from Genshin Impact
- Official model by miHoYo
- Dan Heng IL from Honkai: Star Rail
- Official model by miHoYo
Bug Reports and Feedback
If you have any bug reports, general feedback, or even questions, feel free to contact me on Discord at steleofmiscellanea. I am part of the Lethal Company Modding Discord as well.
Instructions
- Place contents in
bepinex/plugins
folder. Ensure that ModelReplacementAPI, MoreSuits and TooManySuits are also installed and the right versions. - When extracting manually, the folder structure should be as follows:
- moresuits/
- Chevreuse.png
- DanHengIL.png
- Noire.png
- Serval.png
- TohsakaRin.png
- icon.png
- manifest.json
- README.md
- SteleModelReplacements.dll
- moresuits/
Changelog
- v0.1.0
- Release
- v0.1.1
- Fixed folder structure
- v0.1.2
- Fixed readme
- v0.2.0
- Added Tohsaka Rin
- v0.2.1
- Made Noire smaller to fit within the frame of the vanilla player model
- Fixed enemies not detecting the player when using models from this mod
- Fixed shovels not doing damage and general shovel inaccuracy when using models from this mod
- v0.3.0
- Added Serval from HSR
- Changed material type to unlit so models will now look truer to creator intention.
The downside is now no lighting in game will affect the models,
so they will look permanently lit regardless of light conditions.
- v0.3.1
- Fixed an issue with the unlit textures appearing transluscent at times.
The issue was caused by the textures being too low in the render queue.
- v0.4.0
- Added Chevreuse from Genshin Impact
- Fixed Noire's hair ribbon shadows and textures.
- v0.5.0
- Added Dang Heng IL