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Decompiled source of HotbarTweaks v1.0.1
BepInEx/plugins/HotbarTweaks.dll
Decompiled 2 years agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using HotbarTweaks.Patches; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("FastScrolling")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("FastScrolling")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("8d060420-bc91-44d4-8aeb-9c4ef14230b7")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace HotbarTweaks { [BepInPlugin("HotbarTweaks", "Hotbar Tweaks", "1.0.0")] public class ModBase : BaseUnityPlugin { private const string modGUID = "HotbarTweaks"; private const string modName = "Hotbar Tweaks"; private const string modVersion = "1.0.0"; private readonly Harmony harmony = new Harmony("HotbarTweaks"); internal ManualLogSource mls; public static ConfigEntry<float> ScrollSpeedConfig { get; private set; } public static ConfigEntry<bool> InvertDirectionConfig { get; private set; } private void Awake() { ScrollSpeedConfig = ((BaseUnityPlugin)this).Config.Bind<float>("General", "ScrollSpeed", 0.3f, "Change the speed when you scroll through the hotbar. The lower the value is, the faster the scroll will be"); InvertDirectionConfig = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "InvertDirection", false, "Invert the direction of the scroll with the hotbar"); mls = Logger.CreateLogSource("HotbarTweaks"); mls.LogInfo((object)"The mod is working!"); harmony.PatchAll(typeof(ModBase)); harmony.PatchAll(typeof(ScrollBPatch)); if (InvertDirectionConfig.Value) { harmony.PatchAll(typeof(DirectionBPatch)); } } } } namespace HotbarTweaks.Patches { [HarmonyPatch(typeof(PlayerControllerB))] public class DirectionBPatch { [HarmonyPatch("SwitchItem_performed")] [HarmonyTranspiler] public static IEnumerable<CodeInstruction> InvertControlsSwitchItemPerformed(IEnumerable<CodeInstruction> instructions) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) return new CodeMatcher(instructions, (ILGenerator)null).SearchForward((Func<CodeInstruction, bool>)delegate(CodeInstruction instruction) { string name = instruction.opcode.Name; OpCode ble_Un = OpCodes.Ble_Un; return name == ble_Un.Name; }).ThrowIfInvalid("Could not find instruction").SetOpcodeAndAdvance(OpCodes.Bge_Un_S) .InstructionEnumeration(); } } [HarmonyPatch(typeof(PlayerControllerB))] [HarmonyPatch("SwitchItem_performed")] internal class ScrollBPatch { [HarmonyTranspiler] private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) { foreach (CodeInstruction instruction in instructions) { if (instruction.opcode == OpCodes.Ldc_R4 && (float)instruction.operand == 0.3f) { instruction.operand = ModBase.ScrollSpeedConfig.Value; } yield return instruction; } } } } namespace InputAction { internal class CallbackContext { } }