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LethalLabsMOONS
This contains the Moons and Interiors that are used in the LethalLabs modpack.Required mods (16)
This package requires the following packages to work.Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.6.0
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Adds a new custom interior themed as a psyquiatric institution to explore and get lost
Version:1.2.2
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Version:1.1.0
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Version:1.2.2
A soundtool made to give Soundpack creators ultimate control.
Version:1.0.10
A library for Lethal Company, providing a standardised way to save and load modded data.
Version:1.2.2
[1.2.1 Release] Adds a new dungeon: school, and one special item. (v50 compatibility)
Version:1.2.1
[2.1.4] A custom moon based on the mysteries behind the Company Building...
Version:2.1.4
Adds a dungeon to lethal company based off of Jared Pike's 'dream pools'. Now compatible with v50!
Version:1.0.7