
LCFairCompany
Mod to tweak some monsters in Lethal Company, ideal for smaller groups or inexperienced players.LCFairCompany
Mod to tweak some monsters in Lethal Company, ideal for smaller groups or inexperienced players.
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Bunker Spider
The spider can somehow easily be avoided and is often not worth dealing with given its taking 3 power levels (same as the Bracken for instance) and also takes a whooping 5 hits to kill, the following changes aim at addressing that:
- PowerLevel 3 => 2
- More likely to appear than the Bracken but less than Hoarding Bugs
- MaxCount 1 => 2
- There can be at most 2 spiders inside at once, which should make dodging it a bit riskier with the added webs and them being able to cover more ground
- Health 5 => 4
- It takes one less hit to kill
- Damage 90 => 60
- It still kills a player in 2 hits, but a one-hit combination of Blob or Yippee + Spider doesn't kill you
- HitCooldown 1 => ~1.33 sec
- Aiming for 45 DPS (half the base value) which gives ~1.33 sec of cooldown for 60 damage, which should give a slightly more forgiving window to fight it
Coilhead
Coilheads can cut a run short if you're in a smaller group as it often appears with other monsters given its low power level, so let's make it happen a bit less often:
- PowerLevel 1 => 2
- MaxCount 5 => 4
Ghost Girl
Similarly to the coilhead, seeing one when alone or in a small group can mean ending the run earlier or risking a wipe, so let's make it less likely:
- PowerLevel 2 => 3
Jester
They don't appear very often and are somehow manageable given the telegraphed behaviour, so let's consider it a swap of power level with the ghost girl:
- PowerLevel 3 => 2
Snare Flea
If you know to look for them and have (pro)flashlights, they are manageable, but they are also a great threat for a measly 1 power level as they can wipe a group with little chances to retaliate, so let's address that:
- A second chance is given to the last survivor in multiplayer
- Snare Fleas stop clinging from any player after inflicting 60+ damage
- Prevent Snare Fleas stacking on the same player by making players non-targetable while latched on
- Add a quiet audio shriek (triggering 3 to 4 times per minute) when a Snare Flea is on a ceiling