CHANGELOG
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1.2.4
- Fixed an issue occurring on the first start while using a mod manager, there's now no need to restart/reload when installing a sound pack for the first time
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1.2.3
- Minor edits to mod page
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1.2.2
- Minor edits to mod page
-
1.2.1
- Modified how the script manages Sound Packs to improve fluidity when using a mod manager
-
1.2.0
- Added new terminal commands: "customsounds list" & "customsounds help"
- Sound Packs can now be created by adding custom sounds to named subfolders within the "CustomSounds" directory
- "CustomSounds" folder will be automatically created if it does not exist
[Chainloader] HideManagerGameObject
in BepInEx.cfg will automatically be set to "true" if it is still on defaut "false"
-
1.1.1
- Fixed some paths and updated the dependencies of LCSoundTool from version 1.2.0 to 1.2.2 to resolve additional issues with mod managers
-
1.1.0
- Added new terminal commands: "customsounds reload" & "customsounds revert"
- Fix path errors when installing with a mod manager
-
1.0.0
- Mod release