
CHANGELOG
Version 3.4.0
- Many big updates
- New in-house plushies mod (replacing most other plushie mods)
- New vanilla+ moons
- Improved radar switching (hopefully fixing any issues)
- Terminal and screen can now monitor different people at once
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- Removed bad moons (you know who you are)
- Removed Eternal Void in favour of better interiors
- Removed TakeThatMaskOff (likely causing mask death desync bug)
- Finally purged LethalExpansion
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- Interior weight config (for real this time)
- Increased number of emotes in shop
- Regular credits can now be used to buy emotes
- Monster plushies spawn weights adjusted to be a bit rarer, and actually spawn them on all moons
- Jetpack no longer arbitrarily kills you high up
- Nutcracker is now in baby mode again :3
- Reduced Titan emergency exits down to 2
- Disabled some unneeded interior weight changes from rebalance mod
- Replaced terminal conflict fix with config from terminal overhaul
- Disabled LGU Scrap Keeper (doesn't work)
- Disabled LGU Lightning Rod (so OP we thought it was a bug for months and also it doesn't seem to work consistently)
Version 3.3.2
- Updates
- Fixed minor config issue
Version 3.3.1
- Fixed stupid default emote keybind
Version 3.3.0
- In-house mod updates to reduce Wesley-related issues, fix noise suppression once and for all, and add compat such as SSS terminal stock
- Cut most of Tolian's moons in exchange for some possibly better ones
- Added mod for terminal name conflicts
- Added terminal overhaul mod for various QOL commands (including teleport command)
- Added overhaul mod for vanilla moons to add polish and some new mechanics (replacing a previous mod which just overhauled Dine)
- Barber rework mod
- TooManyEmotes (cry about it)
- Brought back AEIOU Company from its year hiatus to see if it's good
- Some other misc. fix mods
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- Removed ShipLoot experimentally since we already have the ship monitors and it's a really old mod causing errors
- Removed shotgun tooltip mod since it deletes the tooltip on pickup
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- Buffed the Nutcracker :3
- More interior size/spawning balance
- Terminal config changes to add dividers and reduce scroll speed
- Small furniture lock adjustments
- Changed weather config to be more light on first day
- Increased Dust Clouds spawns a bit to account for the rework
Version 3.2.1
- Added Tolian Moons for testing
- Added buyable shotgun shells
- Changed back to regular ShipWindows
- LategameUpgrade config changes (including Hunter rework)
- Removed noise suppression
- Furniture lock config changes
- ScienceBird Tweaks config changes
- Interior weight/size adjustments
- Lowered weight of combo/transition weathers
- No more cupboard doors
Version 3.2.0
- Added a few vanilla-core moons
- Added a few simple interiors
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- Purged as many old/unstable mods as possible to fix various issues and desyncs
- Killed Celestria
- Removed MoreCupboards (temporarily)
- More in-house mod updates, replacing buggy snare flea mod
- Replaced company penalties mod with one that works on Galetry
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- Switched over to ShipWindows Beta now that we have normal save structure
- Added simple commands to deal with any major issues in realtime
- Added smart sorting cupboard
- Added monster plushies
- Added toggleable noise suppression
- Added furniture lock to keep our preferred default placements
- Added mod to clean up logs a bit more
- Added noise suppression
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- Tried to reduce Wesley interior generation size to improve scrap density
- Adjusted LC Office spawning weight and generation size
- Render distance is now adjustable in settings
- Added exception for mrov fog overhaul on Wither (too foggy by far)
- Slightly buffed Ricardorb to keep up with new scrap
- Fixed some config conflicts
Version 3.1.0
- Added ship windows/celestial tint
- Various big updates/fixes to in-house mods & Wither
- Added Rei hat cosmetic
- Added dusted + config for more Dust Clouds
- Some Chameleon config adjustments
- Added Orbits for more moon previews
- Fixed some weathers not getting blacklisted on Gordion and Galetry
- Brought back AlwaysHearActiveWalkies to re-test it
- Some light weather config adjustments for certain moons/weathers
Version 3.0.1
- Fixed some missing GeneralImprovements config
- Added missing dependency
- Removed custom music since songs cannot be added to Ganimedes via modpacks
Version 3.0.0
- Removed various small mods made redundant by GeneralImprovements
- Removed Diversity (it's simply too buggy to justify)
- Removed the godforsaken file cabinet storage mod
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- Added total revamp to the weather system and extensive custom config
- Added major rebalancing mod (small adjustments to moons, enemies, items, etc.)
- Added in-house mods for misc tweaks and additional ship storage cupboards
- Added potential solution to snare fleas (now that Diversity is removed)
- Re-added in-flight grab mod since whatever other mod fixing it wasn't super consistent
- Changed Dine layout to feature closer but elevated emergency exit
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- Armory spawn reduction should be properly applied for real this time
- Slightly buffed Kast scrap (in line with rebalance changes to Titan)
- Added custom config mineshaft caves to Wither
- Disabled the Wesley trademarked instant-kill door monster
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- Maybe added custom music to the Ganimedes MP3 player?
- Increased capacity of drop ship and company sell table
- Removed, adjusted, and added some LategameUpgrades
- Slightly increased locker spawn rate (so we can see how its new easier behaviour feels)
- Very slight changes to item vertical offsets to maybe reduce OOB items and clipping
- Tweaked mimics again to rely less on subtle colour changes and more on hold time
- Switched to experimental branch of AdditionalNetworking which should fix scrap sounds being desynced
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- All the usual updates to various mods and moons
- Cleaned up config files
Version 2.2.6
- Minor updates
Version 2.2.5
- Minor updates
- Nerfed mask drop value
- Disabled locker's follow-up charge attack (for now)
Version 2.2.4
- Updates...
Version 2.2.3
- Updates
Version 2.2.2
- More updates
Version 2.2.1
- A few updates
Version 2.2.0
- New moon
- New cosmetics
- Mimics now easier to spot
Version 2.1.1
- Many more updates
- Removed some unused and buggy mods
- Added some fixes and performance enhancements
- Restored elevator music
Version 2.1.0
- Updated many mods (including major Wesley update)
- Stopped armory spawning on vanilla moons, greatly reduced its spawning on Wesley's moons
- Added ImprovedClock to enable seeing the clock when spectating
- Locker spawnrate reduced
- Some weather multipliers nerfed
Version 2.0.0
- Added Wesley's content, 2 other moons, and some other content and QOL mods
- Fixed some Lategame Upgrades config