Super_Lethal_Pals-Pals_Pack_V3 icon

Pals Pack V3

vanilla+++++ pack for da bois

CHANGELOG

Version 3.4.0

  • Many big updates
  • New in-house plushies mod (replacing most other plushie mods)
  • New vanilla+ moons
  • Improved radar switching (hopefully fixing any issues)
  • Terminal and screen can now monitor different people at once

  • Removed bad moons (you know who you are)
  • Removed Eternal Void in favour of better interiors
  • Removed TakeThatMaskOff (likely causing mask death desync bug)
  • Finally purged LethalExpansion

  • Interior weight config (for real this time)
  • Increased number of emotes in shop
  • Regular credits can now be used to buy emotes
  • Monster plushies spawn weights adjusted to be a bit rarer, and actually spawn them on all moons
  • Jetpack no longer arbitrarily kills you high up
  • Nutcracker is now in baby mode again :3
  • Reduced Titan emergency exits down to 2
  • Disabled some unneeded interior weight changes from rebalance mod
  • Replaced terminal conflict fix with config from terminal overhaul
  • Disabled LGU Scrap Keeper (doesn't work)
  • Disabled LGU Lightning Rod (so OP we thought it was a bug for months and also it doesn't seem to work consistently)

Version 3.3.2

  • Updates
  • Fixed minor config issue

Version 3.3.1

  • Fixed stupid default emote keybind

Version 3.3.0

  • In-house mod updates to reduce Wesley-related issues, fix noise suppression once and for all, and add compat such as SSS terminal stock
  • Cut most of Tolian's moons in exchange for some possibly better ones
  • Added mod for terminal name conflicts
  • Added terminal overhaul mod for various QOL commands (including teleport command)
  • Added overhaul mod for vanilla moons to add polish and some new mechanics (replacing a previous mod which just overhauled Dine)
  • Barber rework mod
  • TooManyEmotes (cry about it)
  • Brought back AEIOU Company from its year hiatus to see if it's good
  • Some other misc. fix mods

  • Removed ShipLoot experimentally since we already have the ship monitors and it's a really old mod causing errors
  • Removed shotgun tooltip mod since it deletes the tooltip on pickup

  • Buffed the Nutcracker :3
  • More interior size/spawning balance
  • Terminal config changes to add dividers and reduce scroll speed
  • Small furniture lock adjustments
  • Changed weather config to be more light on first day
  • Increased Dust Clouds spawns a bit to account for the rework

Version 3.2.1

  • Added Tolian Moons for testing
  • Added buyable shotgun shells
  • Changed back to regular ShipWindows
  • LategameUpgrade config changes (including Hunter rework)
  • Removed noise suppression
  • Furniture lock config changes
  • ScienceBird Tweaks config changes
  • Interior weight/size adjustments
  • Lowered weight of combo/transition weathers
  • No more cupboard doors

Version 3.2.0

  • Added a few vanilla-core moons
  • Added a few simple interiors

  • Purged as many old/unstable mods as possible to fix various issues and desyncs
  • Killed Celestria
  • Removed MoreCupboards (temporarily)
  • More in-house mod updates, replacing buggy snare flea mod
  • Replaced company penalties mod with one that works on Galetry

  • Switched over to ShipWindows Beta now that we have normal save structure
  • Added simple commands to deal with any major issues in realtime
  • Added smart sorting cupboard
  • Added monster plushies
  • Added toggleable noise suppression
  • Added furniture lock to keep our preferred default placements
  • Added mod to clean up logs a bit more
  • Added noise suppression

  • Tried to reduce Wesley interior generation size to improve scrap density
  • Adjusted LC Office spawning weight and generation size
  • Render distance is now adjustable in settings
  • Added exception for mrov fog overhaul on Wither (too foggy by far)
  • Slightly buffed Ricardorb to keep up with new scrap
  • Fixed some config conflicts

Version 3.1.0

  • Added ship windows/celestial tint
  • Various big updates/fixes to in-house mods & Wither
  • Added Rei hat cosmetic
  • Added dusted + config for more Dust Clouds
  • Some Chameleon config adjustments
  • Added Orbits for more moon previews
  • Fixed some weathers not getting blacklisted on Gordion and Galetry
  • Brought back AlwaysHearActiveWalkies to re-test it
  • Some light weather config adjustments for certain moons/weathers

Version 3.0.1

  • Fixed some missing GeneralImprovements config
  • Added missing dependency
  • Removed custom music since songs cannot be added to Ganimedes via modpacks

Version 3.0.0

  • Removed various small mods made redundant by GeneralImprovements
  • Removed Diversity (it's simply too buggy to justify)
  • Removed the godforsaken file cabinet storage mod

  • Added total revamp to the weather system and extensive custom config
  • Added major rebalancing mod (small adjustments to moons, enemies, items, etc.)
  • Added in-house mods for misc tweaks and additional ship storage cupboards
  • Added potential solution to snare fleas (now that Diversity is removed)
  • Re-added in-flight grab mod since whatever other mod fixing it wasn't super consistent
  • Changed Dine layout to feature closer but elevated emergency exit

  • Armory spawn reduction should be properly applied for real this time
  • Slightly buffed Kast scrap (in line with rebalance changes to Titan)
  • Added custom config mineshaft caves to Wither
  • Disabled the Wesley trademarked instant-kill door monster

  • Maybe added custom music to the Ganimedes MP3 player?
  • Increased capacity of drop ship and company sell table
  • Removed, adjusted, and added some LategameUpgrades
  • Slightly increased locker spawn rate (so we can see how its new easier behaviour feels)
  • Very slight changes to item vertical offsets to maybe reduce OOB items and clipping
  • Tweaked mimics again to rely less on subtle colour changes and more on hold time
  • Switched to experimental branch of AdditionalNetworking which should fix scrap sounds being desynced

  • All the usual updates to various mods and moons
  • Cleaned up config files

Version 2.2.6

  • Minor updates

Version 2.2.5

  • Minor updates
  • Nerfed mask drop value
  • Disabled locker's follow-up charge attack (for now)

Version 2.2.4

  • Updates...

Version 2.2.3

  • Updates

Version 2.2.2

  • More updates

Version 2.2.1

  • A few updates

Version 2.2.0

  • New moon
  • New cosmetics
  • Mimics now easier to spot

Version 2.1.1

  • Many more updates
  • Removed some unused and buggy mods
  • Added some fixes and performance enhancements
  • Restored elevator music

Version 2.1.0

  • Updated many mods (including major Wesley update)
  • Stopped armory spawning on vanilla moons, greatly reduced its spawning on Wesley's moons
  • Added ImprovedClock to enable seeing the clock when spectating
  • Locker spawnrate reduced
  • Some weather multipliers nerfed

Version 2.0.0

  • Added Wesley's content, 2 other moons, and some other content and QOL mods
  • Fixed some Lategame Upgrades config