Lethal Company
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Date Uploaded
2 years ago
Downloads
1.4K
Size
5.1KB

Required mods (59)

This package requires the following packages to work.
Winter planet with a lodge as main building/facility
Version:1.0.3
Displays the ingame push-to-talk icon, when detecting voice activity
Version:1.0.4
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.3
API to expand the compatibilities of Lethal Company's dungeon generation
Version:1.1.2
Adds the Scarlet Devil Mansion from Touhou as a possible dungeon to the snow maps.
Version:1.3.27
A mod to allow players to join after the game starts.
Version:1.0.18
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.4
(LLL) 4 new moons: 1 free, 1 intermediate, 1 late-game, and 1 hidden. Part of my Starlancer series!
Version:2.4.0
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Towards a future with fewer lobby incompatibility errors.
Version:1.2.0
Fixes numerous issues with missing sound effects, or SFX playing when they shouldn't.
Version:1.5.10
Allows basic content mods to integrate with Custom Boombox Music
Version:1.2.5
Fixes Dropship throws NullReferenceException on custom moons
Version:1.0.5
Multipurpose modding API for Lethal Company V64
Version:3.4.11
This modification allows you to hear players' voices for 2 seconds (adjustable) after they die.
Version:1.0.3
Add Cause of Death to the performance report, now with a Mod API!
Version:2.2.0
Sell the bodies of dead enemies. This is an updated version of the SellBodies mod
Version:1.10.1
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Personal modding tools for Lethal Company
Version:0.16.1
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