using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LobbyCompatibility.Enums;
using LobbyCompatibility.Features;
using Microsoft.CodeAnalysis;
using ModelReplacement;
using TKronix.FemaleScavengerReskiner.NetcodePatcher;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("AmazingAssets.TerrainToMesh")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("ClientNetworkTransform")]
[assembly: IgnoresAccessChecksTo("DissonanceVoip")]
[assembly: IgnoresAccessChecksTo("Facepunch Transport for Netcode for GameObjects")]
[assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")]
[assembly: IgnoresAccessChecksTo("ModelReplacementAPI")]
[assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging.DocCodeExamples")]
[assembly: IgnoresAccessChecksTo("Unity.Burst")]
[assembly: IgnoresAccessChecksTo("Unity.Burst.Unsafe")]
[assembly: IgnoresAccessChecksTo("Unity.Collections")]
[assembly: IgnoresAccessChecksTo("Unity.Collections.LowLevel.ILSupport")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")]
[assembly: IgnoresAccessChecksTo("Unity.Jobs")]
[assembly: IgnoresAccessChecksTo("Unity.Mathematics")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.Common")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.MetricTypes")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStats")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Component")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Implementation")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsReporting")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkProfiler.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkSolutionInterface")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Components")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Networking.Transport")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Csg")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.KdTree")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Poly2Tri")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Stl")]
[assembly: IgnoresAccessChecksTo("Unity.Profiling.Core")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Config.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Authentication")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Analytics")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Device")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Networking")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Registration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Scheduler")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Telemetry")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Threading")]
[assembly: IgnoresAccessChecksTo("Unity.Services.QoS")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Relay")]
[assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")]
[assembly: IgnoresAccessChecksTo("Unity.Timeline")]
[assembly: IgnoresAccessChecksTo("Unity.VisualEffectGraph.Runtime")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UI")]
[assembly: AssemblyCompany("TKronix.FemaleScavengerReskiner")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("FemaleScavengerReskin")]
[assembly: AssemblyTitle("TKronix.FemaleScavengerReskiner")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: NetcodePatchedAssembly]
internal class <Module>
{
static <Module>()
{
}
}
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace FemaleScavengerReskin
{
[BepInPlugin("TKronix.FemaleScavengerReskiner", "FemaleScavengerReskin", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class FemaleScavengerReskin : BaseUnityPlugin
{
public static FemaleScavengerReskin Instance { get; private set; }
internal static ManualLogSource Logger { get; private set; }
internal static Harmony? Harmony { get; set; }
private void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
Instance = this;
if (Chainloader.PluginInfos.ContainsKey("BMX.LobbyCompatibility"))
{
LobbyCompatibilityCompat();
}
Patch();
Logger.LogInfo((object)"TKronix.FemaleScavengerReskiner v1.0.0 has loaded!");
}
internal static void LobbyCompatibilityCompat()
{
Logger.LogInfo((object)"LobbyCompatibility by BMX found. Registering TKronix.FemaleScavengerReskiner with LobbyCompatibility");
PluginHelper.RegisterPlugin("TKronix.FemaleScavengerReskiner", Version.Parse("1.0.0"), (CompatibilityLevel)0, (VersionStrictness)0);
Logger.LogInfo((object)"TKronix.FemaleScavengerReskiner Registered with LobbyCompatibility by BMX");
}
internal static void Patch()
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_0018: Expected O, but got Unknown
if (Harmony == null)
{
Harmony = new Harmony("TKronix.FemaleScavengerReskiner");
}
Logger.LogDebug((object)"Patching...");
Harmony.PatchAll();
Logger.LogDebug((object)"Finished patching!");
}
internal static void Unpatch()
{
Logger.LogDebug((object)"Unpatching...");
Harmony? harmony = Harmony;
if (harmony != null)
{
harmony.UnpatchSelf();
}
Logger.LogDebug((object)"Finished unpatching!");
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "TKronix.FemaleScavengerReskiner";
public const string PLUGIN_NAME = "FemaleScavengerReskin";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace FemaleScavengerReskin.Patches
{
[HarmonyPatch]
public class PatchSuit
{
public static List<ulong> FemalePlayers = new List<ulong>();
[HarmonyPatch(typeof(UnlockableSuit), "SwitchSuitForPlayer")]
[HarmonyPostfix]
private static void OnSuitChangePatch(PlayerControllerB player, int suitID)
{
if (StartOfRound.Instance.unlockablesList.unlockables[player.currentSuitID].unlockableName.Equals("Female") && !FemalePlayers.Contains(player.playerClientId))
{
FemalePlayers.Add(player.playerClientId);
}
if (StartOfRound.Instance.unlockablesList.unlockables[player.currentSuitID].unlockableName.Equals("Default") || StartOfRound.Instance.unlockablesList.unlockables[player.currentSuitID].unlockableName.Equals("Orange suit"))
{
FemalePlayers.Remove(player.playerClientId);
}
}
[HarmonyPatch(typeof(PlayerControllerBPatch), "ManageBodyReplacements")]
[HarmonyPostfix]
private static void OnSuitModelPreSetPatch(PlayerControllerB player)
{
string text = StartOfRound.Instance.unlockablesList.unlockables[player.currentSuitID].unlockableName.ToLower().Replace(" ", "");
if ((text.Equals("female") || !ModelReplacementAPI.RegisteredModelReplacements.ContainsKey(text)) && FemalePlayers.Contains(player.playerClientId))
{
ModelReplacementAPI.SetPlayerModelReplacement(player, ModelReplacementAPI.RegisteredModelReplacements["female"]);
}
}
[HarmonyPatch(typeof(PlayerControllerBPatch), "ManageBodyReplacements")]
[HarmonyPrefix]
public static bool CanChangeModel(PlayerControllerB player)
{
if (FemalePlayers.Contains(player.playerClientId))
{
string text = StartOfRound.Instance.unlockablesList.unlockables[player.currentSuitID].unlockableName.ToLower().Replace(" ", "");
if (!text.Equals("female") && ModelReplacementAPI.RegisteredModelReplacements.ContainsKey(text))
{
return true;
}
return false;
}
return true;
}
[HarmonyPatch(typeof(ModelReplacementAPI), "SetPlayerModelReplacement")]
[HarmonyPostfix]
private static void OnSuitModelSetPatch(PlayerControllerB player, Type type)
{
if (!type.ToString().Equals("ModelReplacement.MRSCAVENGER_FEMALE1"))
{
return;
}
BodyReplacementBase val = default(BodyReplacementBase);
((Component)player).gameObject.TryGetComponent<BodyReplacementBase>(ref val);
if (!((Object)(object)val == (Object)null))
{
SkinnedMeshRenderer componentInChildren = val.replacementModel.gameObject.GetComponentInChildren<SkinnedMeshRenderer>();
if (!((Object)(object)((Renderer)componentInChildren).material == (Object)(object)StartOfRound.Instance.unlockablesList.unlockables[player.currentSuitID].suitMaterial))
{
((Renderer)componentInChildren).sharedMaterials[0] = StartOfRound.Instance.unlockablesList.unlockables[player.currentSuitID].suitMaterial;
((Renderer)componentInChildren).sharedMaterial = StartOfRound.Instance.unlockablesList.unlockables[player.currentSuitID].suitMaterial;
((Renderer)componentInChildren).material = StartOfRound.Instance.unlockablesList.unlockables[player.currentSuitID].suitMaterial;
((Renderer)componentInChildren).materials[0] = StartOfRound.Instance.unlockablesList.unlockables[player.currentSuitID].suitMaterial;
componentInChildren = val.replacementViewModel.gameObject.GetComponentInChildren<SkinnedMeshRenderer>();
((Renderer)componentInChildren).sharedMaterials[0] = StartOfRound.Instance.unlockablesList.unlockables[player.currentSuitID].suitMaterial;
((Renderer)componentInChildren).sharedMaterial = StartOfRound.Instance.unlockablesList.unlockables[player.currentSuitID].suitMaterial;
((Renderer)componentInChildren).material = StartOfRound.Instance.unlockablesList.unlockables[player.currentSuitID].suitMaterial;
((Renderer)componentInChildren).materials[0] = StartOfRound.Instance.unlockablesList.unlockables[player.currentSuitID].suitMaterial;
}
}
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}
namespace TKronix.FemaleScavengerReskiner.NetcodePatcher
{
[AttributeUsage(AttributeTargets.Module)]
internal class NetcodePatchedAssemblyAttribute : Attribute
{
}
}