Decompiled source of Female Scavenger Reskiner v1.0.0

TKronix.FemaleScavengerReskiner.dll

Decompiled 13 hours ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LobbyCompatibility.Enums;
using LobbyCompatibility.Features;
using Microsoft.CodeAnalysis;
using ModelReplacement;
using TKronix.FemaleScavengerReskiner.NetcodePatcher;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("AmazingAssets.TerrainToMesh")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("ClientNetworkTransform")]
[assembly: IgnoresAccessChecksTo("DissonanceVoip")]
[assembly: IgnoresAccessChecksTo("Facepunch Transport for Netcode for GameObjects")]
[assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")]
[assembly: IgnoresAccessChecksTo("ModelReplacementAPI")]
[assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging.DocCodeExamples")]
[assembly: IgnoresAccessChecksTo("Unity.Burst")]
[assembly: IgnoresAccessChecksTo("Unity.Burst.Unsafe")]
[assembly: IgnoresAccessChecksTo("Unity.Collections")]
[assembly: IgnoresAccessChecksTo("Unity.Collections.LowLevel.ILSupport")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")]
[assembly: IgnoresAccessChecksTo("Unity.Jobs")]
[assembly: IgnoresAccessChecksTo("Unity.Mathematics")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.Common")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.MetricTypes")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStats")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Component")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Implementation")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsReporting")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkProfiler.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkSolutionInterface")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Components")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Networking.Transport")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Csg")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.KdTree")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Poly2Tri")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Stl")]
[assembly: IgnoresAccessChecksTo("Unity.Profiling.Core")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Config.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Authentication")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Analytics")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Device")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Networking")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Registration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Scheduler")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Telemetry")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Threading")]
[assembly: IgnoresAccessChecksTo("Unity.Services.QoS")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Relay")]
[assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")]
[assembly: IgnoresAccessChecksTo("Unity.Timeline")]
[assembly: IgnoresAccessChecksTo("Unity.VisualEffectGraph.Runtime")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UI")]
[assembly: AssemblyCompany("TKronix.FemaleScavengerReskiner")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("FemaleScavengerReskin")]
[assembly: AssemblyTitle("TKronix.FemaleScavengerReskiner")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: NetcodePatchedAssembly]
internal class <Module>
{
	static <Module>()
	{
	}
}
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace FemaleScavengerReskin
{
	[BepInPlugin("TKronix.FemaleScavengerReskiner", "FemaleScavengerReskin", "1.0.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class FemaleScavengerReskin : BaseUnityPlugin
	{
		public static FemaleScavengerReskin Instance { get; private set; }

		internal static ManualLogSource Logger { get; private set; }

		internal static Harmony? Harmony { get; set; }

		private void Awake()
		{
			Logger = ((BaseUnityPlugin)this).Logger;
			Instance = this;
			if (Chainloader.PluginInfos.ContainsKey("BMX.LobbyCompatibility"))
			{
				LobbyCompatibilityCompat();
			}
			Patch();
			Logger.LogInfo((object)"TKronix.FemaleScavengerReskiner v1.0.0 has loaded!");
		}

		internal static void LobbyCompatibilityCompat()
		{
			Logger.LogInfo((object)"LobbyCompatibility by BMX found. Registering TKronix.FemaleScavengerReskiner with LobbyCompatibility");
			PluginHelper.RegisterPlugin("TKronix.FemaleScavengerReskiner", Version.Parse("1.0.0"), (CompatibilityLevel)0, (VersionStrictness)0);
			Logger.LogInfo((object)"TKronix.FemaleScavengerReskiner Registered with LobbyCompatibility by BMX");
		}

		internal static void Patch()
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Expected O, but got Unknown
			if (Harmony == null)
			{
				Harmony = new Harmony("TKronix.FemaleScavengerReskiner");
			}
			Logger.LogDebug((object)"Patching...");
			Harmony.PatchAll();
			Logger.LogDebug((object)"Finished patching!");
		}

		internal static void Unpatch()
		{
			Logger.LogDebug((object)"Unpatching...");
			Harmony? harmony = Harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
			Logger.LogDebug((object)"Finished unpatching!");
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "TKronix.FemaleScavengerReskiner";

		public const string PLUGIN_NAME = "FemaleScavengerReskin";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace FemaleScavengerReskin.Patches
{
	[HarmonyPatch]
	public class PatchSuit
	{
		public static List<ulong> FemalePlayers = new List<ulong>();

		[HarmonyPatch(typeof(UnlockableSuit), "SwitchSuitForPlayer")]
		[HarmonyPostfix]
		private static void OnSuitChangePatch(PlayerControllerB player, int suitID)
		{
			if (StartOfRound.Instance.unlockablesList.unlockables[player.currentSuitID].unlockableName.Equals("Female") && !FemalePlayers.Contains(player.playerClientId))
			{
				FemalePlayers.Add(player.playerClientId);
			}
			if (StartOfRound.Instance.unlockablesList.unlockables[player.currentSuitID].unlockableName.Equals("Default") || StartOfRound.Instance.unlockablesList.unlockables[player.currentSuitID].unlockableName.Equals("Orange suit"))
			{
				FemalePlayers.Remove(player.playerClientId);
			}
		}

		[HarmonyPatch(typeof(PlayerControllerBPatch), "ManageBodyReplacements")]
		[HarmonyPostfix]
		private static void OnSuitModelPreSetPatch(PlayerControllerB player)
		{
			string text = StartOfRound.Instance.unlockablesList.unlockables[player.currentSuitID].unlockableName.ToLower().Replace(" ", "");
			if ((text.Equals("female") || !ModelReplacementAPI.RegisteredModelReplacements.ContainsKey(text)) && FemalePlayers.Contains(player.playerClientId))
			{
				ModelReplacementAPI.SetPlayerModelReplacement(player, ModelReplacementAPI.RegisteredModelReplacements["female"]);
			}
		}

		[HarmonyPatch(typeof(PlayerControllerBPatch), "ManageBodyReplacements")]
		[HarmonyPrefix]
		public static bool CanChangeModel(PlayerControllerB player)
		{
			if (FemalePlayers.Contains(player.playerClientId))
			{
				string text = StartOfRound.Instance.unlockablesList.unlockables[player.currentSuitID].unlockableName.ToLower().Replace(" ", "");
				if (!text.Equals("female") && ModelReplacementAPI.RegisteredModelReplacements.ContainsKey(text))
				{
					return true;
				}
				return false;
			}
			return true;
		}

		[HarmonyPatch(typeof(ModelReplacementAPI), "SetPlayerModelReplacement")]
		[HarmonyPostfix]
		private static void OnSuitModelSetPatch(PlayerControllerB player, Type type)
		{
			if (!type.ToString().Equals("ModelReplacement.MRSCAVENGER_FEMALE1"))
			{
				return;
			}
			BodyReplacementBase val = default(BodyReplacementBase);
			((Component)player).gameObject.TryGetComponent<BodyReplacementBase>(ref val);
			if (!((Object)(object)val == (Object)null))
			{
				SkinnedMeshRenderer componentInChildren = val.replacementModel.gameObject.GetComponentInChildren<SkinnedMeshRenderer>();
				if (!((Object)(object)((Renderer)componentInChildren).material == (Object)(object)StartOfRound.Instance.unlockablesList.unlockables[player.currentSuitID].suitMaterial))
				{
					((Renderer)componentInChildren).sharedMaterials[0] = StartOfRound.Instance.unlockablesList.unlockables[player.currentSuitID].suitMaterial;
					((Renderer)componentInChildren).sharedMaterial = StartOfRound.Instance.unlockablesList.unlockables[player.currentSuitID].suitMaterial;
					((Renderer)componentInChildren).material = StartOfRound.Instance.unlockablesList.unlockables[player.currentSuitID].suitMaterial;
					((Renderer)componentInChildren).materials[0] = StartOfRound.Instance.unlockablesList.unlockables[player.currentSuitID].suitMaterial;
					componentInChildren = val.replacementViewModel.gameObject.GetComponentInChildren<SkinnedMeshRenderer>();
					((Renderer)componentInChildren).sharedMaterials[0] = StartOfRound.Instance.unlockablesList.unlockables[player.currentSuitID].suitMaterial;
					((Renderer)componentInChildren).sharedMaterial = StartOfRound.Instance.unlockablesList.unlockables[player.currentSuitID].suitMaterial;
					((Renderer)componentInChildren).material = StartOfRound.Instance.unlockablesList.unlockables[player.currentSuitID].suitMaterial;
					((Renderer)componentInChildren).materials[0] = StartOfRound.Instance.unlockablesList.unlockables[player.currentSuitID].suitMaterial;
				}
			}
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}
namespace TKronix.FemaleScavengerReskiner.NetcodePatcher
{
	[AttributeUsage(AttributeTargets.Module)]
	internal class NetcodePatchedAssemblyAttribute : Attribute
	{
	}
}