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Decompiled source of Female Scavenger Reskiner v1.0.0
TKronix.FemaleScavengerReskiner.dll
Decompiled a year agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using LobbyCompatibility.Enums; using LobbyCompatibility.Features; using Microsoft.CodeAnalysis; using ModelReplacement; using TKronix.FemaleScavengerReskiner.NetcodePatcher; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("AmazingAssets.TerrainToMesh")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: IgnoresAccessChecksTo("ClientNetworkTransform")] [assembly: IgnoresAccessChecksTo("DissonanceVoip")] [assembly: IgnoresAccessChecksTo("Facepunch Transport for Netcode for GameObjects")] [assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")] [assembly: IgnoresAccessChecksTo("ModelReplacementAPI")] [assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")] [assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging")] [assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging.DocCodeExamples")] [assembly: IgnoresAccessChecksTo("Unity.Burst")] [assembly: IgnoresAccessChecksTo("Unity.Burst.Unsafe")] [assembly: IgnoresAccessChecksTo("Unity.Collections")] [assembly: IgnoresAccessChecksTo("Unity.Collections.LowLevel.ILSupport")] [assembly: IgnoresAccessChecksTo("Unity.InputSystem")] [assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")] [assembly: IgnoresAccessChecksTo("Unity.Jobs")] [assembly: IgnoresAccessChecksTo("Unity.Mathematics")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.Common")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.MetricTypes")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStats")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Component")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Configuration")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Implementation")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsReporting")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkProfiler.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkSolutionInterface")] [assembly: IgnoresAccessChecksTo("Unity.Netcode.Components")] [assembly: IgnoresAccessChecksTo("Unity.Netcode.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.Networking.Transport")] [assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Csg")] [assembly: IgnoresAccessChecksTo("Unity.ProBuilder")] [assembly: IgnoresAccessChecksTo("Unity.ProBuilder.KdTree")] [assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Poly2Tri")] [assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Stl")] [assembly: IgnoresAccessChecksTo("Unity.Profiling.Core")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Config.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")] [assembly: IgnoresAccessChecksTo("Unity.Services.Authentication")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Analytics")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Configuration")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Device")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments.Internal")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Internal")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Networking")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Registration")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Scheduler")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Telemetry")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Threading")] [assembly: IgnoresAccessChecksTo("Unity.Services.QoS")] [assembly: IgnoresAccessChecksTo("Unity.Services.Relay")] [assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")] [assembly: IgnoresAccessChecksTo("Unity.Timeline")] [assembly: IgnoresAccessChecksTo("Unity.VisualEffectGraph.Runtime")] [assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")] [assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")] [assembly: IgnoresAccessChecksTo("UnityEngine.UI")] [assembly: AssemblyCompany("TKronix.FemaleScavengerReskiner")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("FemaleScavengerReskin")] [assembly: AssemblyTitle("TKronix.FemaleScavengerReskiner")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] [module: NetcodePatchedAssembly] internal class <Module> { static <Module>() { } } namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace FemaleScavengerReskin { [BepInPlugin("TKronix.FemaleScavengerReskiner", "FemaleScavengerReskin", "1.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class FemaleScavengerReskin : BaseUnityPlugin { public static FemaleScavengerReskin Instance { get; private set; } internal static ManualLogSource Logger { get; private set; } internal static Harmony? Harmony { get; set; } private void Awake() { Logger = ((BaseUnityPlugin)this).Logger; Instance = this; if (Chainloader.PluginInfos.ContainsKey("BMX.LobbyCompatibility")) { LobbyCompatibilityCompat(); } Patch(); Logger.LogInfo((object)"TKronix.FemaleScavengerReskiner v1.0.0 has loaded!"); } internal static void LobbyCompatibilityCompat() { Logger.LogInfo((object)"LobbyCompatibility by BMX found. Registering TKronix.FemaleScavengerReskiner with LobbyCompatibility"); PluginHelper.RegisterPlugin("TKronix.FemaleScavengerReskiner", Version.Parse("1.0.0"), (CompatibilityLevel)0, (VersionStrictness)0); Logger.LogInfo((object)"TKronix.FemaleScavengerReskiner Registered with LobbyCompatibility by BMX"); } internal static void Patch() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Expected O, but got Unknown if (Harmony == null) { Harmony = new Harmony("TKronix.FemaleScavengerReskiner"); } Logger.LogDebug((object)"Patching..."); Harmony.PatchAll(); Logger.LogDebug((object)"Finished patching!"); } internal static void Unpatch() { Logger.LogDebug((object)"Unpatching..."); Harmony? harmony = Harmony; if (harmony != null) { harmony.UnpatchSelf(); } Logger.LogDebug((object)"Finished unpatching!"); } } public static class MyPluginInfo { public const string PLUGIN_GUID = "TKronix.FemaleScavengerReskiner"; public const string PLUGIN_NAME = "FemaleScavengerReskin"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace FemaleScavengerReskin.Patches { [HarmonyPatch] public class PatchSuit { public static List<ulong> FemalePlayers = new List<ulong>(); [HarmonyPatch(typeof(UnlockableSuit), "SwitchSuitForPlayer")] [HarmonyPostfix] private static void OnSuitChangePatch(PlayerControllerB player, int suitID) { if (StartOfRound.Instance.unlockablesList.unlockables[player.currentSuitID].unlockableName.Equals("Female") && !FemalePlayers.Contains(player.playerClientId)) { FemalePlayers.Add(player.playerClientId); } if (StartOfRound.Instance.unlockablesList.unlockables[player.currentSuitID].unlockableName.Equals("Default") || StartOfRound.Instance.unlockablesList.unlockables[player.currentSuitID].unlockableName.Equals("Orange suit")) { FemalePlayers.Remove(player.playerClientId); } } [HarmonyPatch(typeof(PlayerControllerBPatch), "ManageBodyReplacements")] [HarmonyPostfix] private static void OnSuitModelPreSetPatch(PlayerControllerB player) { string text = StartOfRound.Instance.unlockablesList.unlockables[player.currentSuitID].unlockableName.ToLower().Replace(" ", ""); if ((text.Equals("female") || !ModelReplacementAPI.RegisteredModelReplacements.ContainsKey(text)) && FemalePlayers.Contains(player.playerClientId)) { ModelReplacementAPI.SetPlayerModelReplacement(player, ModelReplacementAPI.RegisteredModelReplacements["female"]); } } [HarmonyPatch(typeof(PlayerControllerBPatch), "ManageBodyReplacements")] [HarmonyPrefix] public static bool CanChangeModel(PlayerControllerB player) { if (FemalePlayers.Contains(player.playerClientId)) { string text = StartOfRound.Instance.unlockablesList.unlockables[player.currentSuitID].unlockableName.ToLower().Replace(" ", ""); if (!text.Equals("female") && ModelReplacementAPI.RegisteredModelReplacements.ContainsKey(text)) { return true; } return false; } return true; } [HarmonyPatch(typeof(ModelReplacementAPI), "SetPlayerModelReplacement")] [HarmonyPostfix] private static void OnSuitModelSetPatch(PlayerControllerB player, Type type) { if (!type.ToString().Equals("ModelReplacement.MRSCAVENGER_FEMALE1")) { return; } BodyReplacementBase val = default(BodyReplacementBase); ((Component)player).gameObject.TryGetComponent<BodyReplacementBase>(ref val); if (!((Object)(object)val == (Object)null)) { SkinnedMeshRenderer componentInChildren = val.replacementModel.gameObject.GetComponentInChildren<SkinnedMeshRenderer>(); if (!((Object)(object)((Renderer)componentInChildren).material == (Object)(object)StartOfRound.Instance.unlockablesList.unlockables[player.currentSuitID].suitMaterial)) { ((Renderer)componentInChildren).sharedMaterials[0] = StartOfRound.Instance.unlockablesList.unlockables[player.currentSuitID].suitMaterial; ((Renderer)componentInChildren).sharedMaterial = StartOfRound.Instance.unlockablesList.unlockables[player.currentSuitID].suitMaterial; ((Renderer)componentInChildren).material = StartOfRound.Instance.unlockablesList.unlockables[player.currentSuitID].suitMaterial; ((Renderer)componentInChildren).materials[0] = StartOfRound.Instance.unlockablesList.unlockables[player.currentSuitID].suitMaterial; componentInChildren = val.replacementViewModel.gameObject.GetComponentInChildren<SkinnedMeshRenderer>(); ((Renderer)componentInChildren).sharedMaterials[0] = StartOfRound.Instance.unlockablesList.unlockables[player.currentSuitID].suitMaterial; ((Renderer)componentInChildren).sharedMaterial = StartOfRound.Instance.unlockablesList.unlockables[player.currentSuitID].suitMaterial; ((Renderer)componentInChildren).material = StartOfRound.Instance.unlockablesList.unlockables[player.currentSuitID].suitMaterial; ((Renderer)componentInChildren).materials[0] = StartOfRound.Instance.unlockablesList.unlockables[player.currentSuitID].suitMaterial; } } } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } } namespace TKronix.FemaleScavengerReskiner.NetcodePatcher { [AttributeUsage(AttributeTargets.Module)] internal class NetcodePatchedAssemblyAttribute : Attribute { } }