using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("OopsAllItems")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("A mod for Lethal Company")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("OopsAllItems")]
[assembly: AssemblyTitle("OopsAllItems")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace OopsAllItems
{
[BepInPlugin("OopsAllItems", "OopsAllItems", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
private const string DUCK_ITEM_NAME = "Rubber Ducky";
private static List<SpawnableItemWithRarity> storedScrapList = new List<SpawnableItemWithRarity>();
private Harmony _harmony = new Harmony("OopsAllItems");
public static ManualLogSource Logger;
private void Awake()
{
Logger = Logger.CreateLogSource("OopsAllItems");
Logger.LogInfo((object)"Plugin OopsAllItems is loading.");
Logger.LogInfo((object)"Loaded OopsAllItems. Patching.");
_harmony.PatchAll(typeof(Plugin));
}
[HarmonyPatch(typeof(RoundManager), "SpawnScrapInLevel")]
[HarmonyPrefix]
private static bool OopsAllItems(RoundManager __instance)
{
//IL_0096: Unknown result type (might be due to invalid IL or missing references)
//IL_009d: Expected O, but got Unknown
storedScrapList.Clear();
storedScrapList.AddRange(__instance.currentLevel.spawnableScrap);
if (!__instance.currentLevel.spawnableScrap.Any((SpawnableItemWithRarity a) => a.spawnableItem.itemName == "Rubber Ducky"))
{
foreach (Item items in StartOfRound.Instance.allItemsList.itemsList)
{
if (items.itemName == "Rubber Ducky")
{
SpawnableItemWithRarity val = new SpawnableItemWithRarity();
val.spawnableItem = items;
val.rarity = 1;
__instance.currentLevel.spawnableScrap.Add(val);
}
}
}
int index = __instance.AnomalyRandom.Next(0, __instance.currentLevel.spawnableScrap.Count);
SpawnableItemWithRarity item = __instance.currentLevel.spawnableScrap[index];
__instance.currentLevel.spawnableScrap.Clear();
__instance.currentLevel.spawnableScrap.Add(item);
return true;
}
[HarmonyPatch(typeof(RoundManager), "SpawnScrapInLevel")]
[HarmonyPostfix]
private static void OopsAllItemsReload(RoundManager __instance)
{
__instance.currentLevel.spawnableScrap.Clear();
__instance.currentLevel.spawnableScrap.AddRange(storedScrapList);
storedScrapList.Clear();
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "OopsAllItems";
public const string PLUGIN_NAME = "OopsAllItems";
public const string PLUGIN_VERSION = "1.0.0";
}
}