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Decompiled source of OopsAllItems v1.1.0
OopsAllItems.dll
Decompiled 2 years agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("OopsAllItems")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("A mod for Lethal Company")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("OopsAllItems")] [assembly: AssemblyTitle("OopsAllItems")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace OopsAllItems { [BepInPlugin("OopsAllItems", "OopsAllItems", "1.0.0")] public class Plugin : BaseUnityPlugin { private const string DUCK_ITEM_NAME = "Rubber Ducky"; private static List<SpawnableItemWithRarity> storedScrapList = new List<SpawnableItemWithRarity>(); private Harmony _harmony = new Harmony("OopsAllItems"); public static ManualLogSource Logger; private void Awake() { Logger = Logger.CreateLogSource("OopsAllItems"); Logger.LogInfo((object)"Plugin OopsAllItems is loading."); Logger.LogInfo((object)"Loaded OopsAllItems. Patching."); _harmony.PatchAll(typeof(Plugin)); } [HarmonyPatch(typeof(RoundManager), "SpawnScrapInLevel")] [HarmonyPrefix] private static bool OopsAllItems(RoundManager __instance) { //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Expected O, but got Unknown storedScrapList.Clear(); storedScrapList.AddRange(__instance.currentLevel.spawnableScrap); if (!__instance.currentLevel.spawnableScrap.Any((SpawnableItemWithRarity a) => a.spawnableItem.itemName == "Rubber Ducky")) { foreach (Item items in StartOfRound.Instance.allItemsList.itemsList) { if (items.itemName == "Rubber Ducky") { SpawnableItemWithRarity val = new SpawnableItemWithRarity(); val.spawnableItem = items; val.rarity = 1; __instance.currentLevel.spawnableScrap.Add(val); } } } int index = __instance.AnomalyRandom.Next(0, __instance.currentLevel.spawnableScrap.Count); SpawnableItemWithRarity item = __instance.currentLevel.spawnableScrap[index]; __instance.currentLevel.spawnableScrap.Clear(); __instance.currentLevel.spawnableScrap.Add(item); return true; } [HarmonyPatch(typeof(RoundManager), "SpawnScrapInLevel")] [HarmonyPostfix] private static void OopsAllItemsReload(RoundManager __instance) { __instance.currentLevel.spawnableScrap.Clear(); __instance.currentLevel.spawnableScrap.AddRange(storedScrapList); storedScrapList.Clear(); } } public static class PluginInfo { public const string PLUGIN_GUID = "OopsAllItems"; public const string PLUGIN_NAME = "OopsAllItems"; public const string PLUGIN_VERSION = "1.0.0"; } }