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CharlottesLabyrinth
A Moon + Interior combo made from a reworked port of Charlotte's Labyrinth from Puella Magi Madoka Magica Portable. Features visuals from the game, as well as new models, areas, and mechanics; all adjusted to function with Lethal Company!
CHANGELOG
1.0.6
- Fixed syncing issues with previous update.
1.0.5
- Fixed issue with mod not working at all.
- Added a little new mechanic.
1.0.4
- Fix for LC v73 (Please use LethalLevelLoaderUpdated by pacoito until the official mod updates for v73)
1.0.3
- Reduced interior generation size.
- Reduced QB weight.
1.0.2
- Added more interactions with QB.
- Fixed problem involving a secret interaction on the moon.
- Fixed silly looking pole on the moon.
1.0.1
- Added new enemy: QB.
- Added a new fire exit.
- Visual/mechanical updates to several existing tiles.
- New scrap: Homura Fumo.
- Properly implemented DungenPlus for improved generation.
- Increased moon scrap count and dungeon size.
- Fixed issue with navmesh on Bottles tile that caused scrap to spawn out of bounds.
- Fixed ship clipping through the moon on enter/leave.
- Turrets banned on certain tiles where they were too strong.
- Many more balancing adjustments.
1.0.0
- Initial release; expect bugs to occur, and await many new features to come!