KillThemAll
[v50] All Killable enemies, Custom Tomb scrap on kills, Bounties, Hitmarker, configurable, more coming!
By TeamVenom
Date uploaded | 7 months ago |
Version | 0.1.4 |
Download link | TeamVenom-KillThemAll-0.1.4.zip |
Downloads | 5921 |
Dependency string | TeamVenom-KillThemAll-0.1.4 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Ozone-Runtime_Netcode_Patcher
Patches Netcode RPC methods during runtime utilizing Harmony
Preferred version: 0.2.5TheWeavers-LethalBestiary
A library for registering new monsters which brings a bunch of useful methods for monsters!
Preferred version: 1.2.1AinaVT-LethalConfig
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Preferred version: 1.4.1README
KillThemAll
Hey there! Welcome to "KillThemAll" an awesome mod for Lethal Company that allows you to kill any enemy you like and sell its tombstone! With additional features!
(This mod is a revamp of KillableEnemies by readthisifbad, this mod instead allows you to kill any vanilla or custom enemies, as long as its derived from EnemyAI and includes custom tomb drops on kill that you can sell and other client-side and server-side features that will be all configurable now or in near future!)
What's in Store:
All Killable Enemies:
Now every enemy in the game is fair game for your skills.
Visual Hit Markers:
Ever wanted to see the impact of your hits? Now you can! Making every successful hit feel extra satisfying.
Bounty spawns:
Bounty event, spawns a random enemy throughout the day(configurable).
Tomb scrap:
On enemy killed, their tomb appears which you can sell!
Hud Notfications:
Killfeed: Whenever an enemy is killed by a player it displays who killed it and what enemy!
Extra Sounds :
Each successful hit on an enemy is punctuated by satisfying impact sounds.
Very Configurable:
You can customize health of all enemies, credits gained from killing, bounty spawn settings and client-side settings.
Coming Soon!
-Better default config, for less hassle.
-Visuals and sounds
-Removing some dependencies
-Configurable shotgun damage?
Changelog:
version 0.1.4:
-Tombstone saving fix
version 0.1.3:
-Added Tombstone scrap on kills
-Changed Bounty events
-Revamped Credit for kills -> Tombstone scrap value instead
-Set some default config values
-Shotgun now works
version 0.1.2:
-Added display notifications
-Added Bounty events
-Added Credit for kills
-Bug Fixes
version 0.1.1:
-assetbundle root location fix
version 0.1.0:
-Initial Release
Give me ideas:
Discord @ BarwVII
This is a WIP mod, will be updated frequently hopefully.