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Decompiled source of LethalCrew v1.0.0
BepInEx/plugins/LethalCrew_1.0.0.dll
Decompiled 2 years agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using HarmonyLib; using LethalCrew.Patches; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")] [assembly: AssemblyCompany("LethalCrew")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("Lethal Crew Desc")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("LethalCrew")] [assembly: AssemblyTitle("LethalCrew")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace LethalCrew { [BepInPlugin("LethalCrew", "LethalCrew", "1.0.0")] public class LethalCrew : BaseUnityPlugin { private readonly Harmony harmony = new Harmony("LethalCrew"); public static ConfigEntry<bool> configRewardCredits; public static ConfigEntry<bool> configRewardQuota; public static ConfigEntry<int> configCentipedeReward; public static ConfigEntry<int> configSpiderReward; public static ConfigEntry<int> configHoarderBugReward; public static ConfigEntry<int> configFlowerManReward; public static ConfigEntry<int> configCrawlerReward; public static ConfigEntry<int> configNutcrackerReward; public static ConfigEntry<int> configMaskedPlayerReward; public static ConfigEntry<int> configDogReward; public static ConfigEntry<int> configBaboonReward; private void Awake() { ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin LethalCrew is loaded!"); configRewardCredits = ((BaseUnityPlugin)this).Config.Bind<bool>("__General__", "DoRewardsGrantCredits", true, "Does killing an enemy grants credits ?"); configRewardQuota = ((BaseUnityPlugin)this).Config.Bind<bool>("__General__", "DoRewardsGrantQuota", true, "Does killing an enemy grants quota ?"); configCentipedeReward = ((BaseUnityPlugin)this).Config.Bind<int>("__Rewards__", "CentipedeReward", 15, "How much does a Centipede/Snare flea grants upon death."); configSpiderReward = ((BaseUnityPlugin)this).Config.Bind<int>("__Rewards__", "SpiderReward", 45, "How much does a Spider grants upon death."); configHoarderBugReward = ((BaseUnityPlugin)this).Config.Bind<int>("__Rewards__", "HoarderBugReward", 25, "How much does a Hoarder bug grants upon death."); configFlowerManReward = ((BaseUnityPlugin)this).Config.Bind<int>("__Rewards__", "FlowerManReward", 150, "How much does a Flower Man/Bracken grants upon death."); configCrawlerReward = ((BaseUnityPlugin)this).Config.Bind<int>("__Rewards__", "CrawlerReward", 75, "How much does a Crawler/Thumper grants upon death."); configNutcrackerReward = ((BaseUnityPlugin)this).Config.Bind<int>("__Rewards__", "NutcrackerReward", 250, "How much does a Nutcracker grants upon death."); configMaskedPlayerReward = ((BaseUnityPlugin)this).Config.Bind<int>("__Rewards__", "MaskedPlayerReward", 35, "How much does a MaskedPlayer/Zombie grants upon death."); configDogReward = ((BaseUnityPlugin)this).Config.Bind<int>("__Rewards__", "DogReward", 300, "How much does a Dog grants upon death."); configBaboonReward = ((BaseUnityPlugin)this).Config.Bind<int>("__Rewards__", "BaboonHawkReward", 50, "How much does Baboon Hawk grants upon death."); harmony.PatchAll(typeof(LethalCrewPatch)); } } public static class PluginInfo { public const string PLUGIN_GUID = "LethalCrew"; public const string PLUGIN_NAME = "LethalCrew"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace LethalCrew.Patches { [HarmonyPatch] internal class LethalCrewPatch { private static void RewardEnemyKill(int _rewardValue, string _enemyName) { if (_rewardValue > 0 && (LethalCrew.configRewardCredits.Value || LethalCrew.configRewardQuota.Value)) { if (LethalCrew.configRewardCredits.Value) { Terminal val = Object.FindObjectOfType<Terminal>(); val.groupCredits += _rewardValue; } if (LethalCrew.configRewardQuota.Value) { TimeOfDay instance = TimeOfDay.Instance; instance.quotaFulfilled += _rewardValue; TimeOfDay.Instance.UpdateProfitQuotaCurrentTime(); } HUDManager.Instance.UIAudio.PlayOneShot(HUDManager.Instance.reachedQuotaSFX); HUDManager.Instance.DisplayTip("Congratulations !", "You killed " + _enemyName + " ! The Company granted you " + _rewardValue + " credits !", false, false, "LC_Tip1"); } } [HarmonyPostfix] [HarmonyPatch(typeof(CentipedeAI), "KillEnemy")] private static void KillCentipedePatch() { RewardEnemyKill(LethalCrew.configCentipedeReward.Value, "a Snare flea"); } [HarmonyPostfix] [HarmonyPatch(typeof(SandSpiderAI), "KillEnemy")] private static void KillSpiderPatch() { RewardEnemyKill(LethalCrew.configSpiderReward.Value, "a Spider"); } [HarmonyPostfix] [HarmonyPatch(typeof(HoarderBugAI), "KillEnemy")] private static void KillHoarderBugPatch() { RewardEnemyKill(LethalCrew.configHoarderBugReward.Value, "a Hoarding Bug"); } [HarmonyPostfix] [HarmonyPatch(typeof(FlowermanAI), "KillEnemy")] private static void KillFlowerManPatch() { RewardEnemyKill(LethalCrew.configFlowerManReward.Value, "a Bracken"); } [HarmonyPostfix] [HarmonyPatch(typeof(CrawlerAI), "KillEnemy")] private static void KillCrawlerPatch() { RewardEnemyKill(LethalCrew.configCrawlerReward.Value, "a Thumper"); } [HarmonyPostfix] [HarmonyPatch(typeof(NutcrackerEnemyAI), "KillEnemy")] private static void KillNutcrackerPatch() { RewardEnemyKill(LethalCrew.configNutcrackerReward.Value, "a Nutcracker"); } [HarmonyPostfix] [HarmonyPatch(typeof(MaskedPlayerEnemy), "KillEnemy")] private static void KillMaskedPlayerPatch() { RewardEnemyKill(LethalCrew.configMaskedPlayerReward.Value, "a FRIEND"); } [HarmonyPostfix] [HarmonyPatch(typeof(MouthDogAI), "KillEnemy")] private static void KillDogPatch() { RewardEnemyKill(LethalCrew.configDogReward.Value, "an Eyeless Dog"); } [HarmonyPostfix] [HarmonyPatch(typeof(BaboonBirdAI), "KillEnemy")] private static void KillBaboonBirdPatch() { RewardEnemyKill(LethalCrew.configBaboonReward.Value, "a Baboon hawk"); } } }