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Decompiled source of Fatum Ruptor Fumo v1.0.1
Fumos.Fatum.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using LethalLib.Modules; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("Fumos.Fatum")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("A Fumo of Fatum Ruptor")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("Fumos.Fatum")] [assembly: AssemblyTitle("Fumos.Fatum")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace Fumos.Fatum { public static class MyPluginInfo { public const string PLUGIN_GUID = "Fumos.Fatum"; public const string PLUGIN_NAME = "Fumos.Fatum"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace LethalCompanyTemplate { [BepInPlugin("Fumos.Fatum", "Fumos.Fatum", "1.0.1")] public class Plugin : BaseUnityPlugin { private void Awake() { //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Expected O, but got Unknown string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location); AssetBundle val = AssetBundle.LoadFromFile(Path.Combine(directoryName, "fumos.fatum")); if ((Object)(object)val == (Object)null) { ((BaseUnityPlugin)this).Logger.LogInfo((object)"Failed to load custom assets."); return; } try { Item val2 = val.LoadAsset<Item>("Assets/NewContent/Fatum/FatumFumoItem.asset"); NetworkPrefabs.RegisterNetworkPrefab(val2.spawnPrefab); Utilities.FixMixerGroups(val2.spawnPrefab); TerminalNode val3 = new TerminalNode(); val3.clearPreviousText = true; val3.displayText = "... wait, who was this nerd again?\n\n"; Items.RegisterShopItem(val2, (TerminalNode)null, (TerminalNode)null, val3, 100); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin Fumos.Fatum is loaded!"); } catch (Exception) { ((BaseUnityPlugin)this).Logger.LogInfo((object)"Error loading Fumos.Fatum!"); } } } }