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Decompiled source of LethalLevelLoaderCompanyFixer v2.0.0
LethalLevelLoaderCompanyFixer.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using LethalLevelLoader; using LethalLevelLoaderCompanyFixer.Helpers; using Microsoft.CodeAnalysis; using MonoMod.Utils; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("AmazingAssets.TerrainToMesh")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: IgnoresAccessChecksTo("ClientNetworkTransform")] [assembly: IgnoresAccessChecksTo("DissonanceVoip")] [assembly: IgnoresAccessChecksTo("Facepunch Transport for Netcode for GameObjects")] [assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")] [assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")] [assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging")] [assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging.DocCodeExamples")] [assembly: IgnoresAccessChecksTo("Unity.Burst")] [assembly: IgnoresAccessChecksTo("Unity.Burst.Unsafe")] [assembly: IgnoresAccessChecksTo("Unity.Collections")] [assembly: IgnoresAccessChecksTo("Unity.Collections.LowLevel.ILSupport")] [assembly: IgnoresAccessChecksTo("Unity.InputSystem")] [assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")] [assembly: IgnoresAccessChecksTo("Unity.Jobs")] [assembly: IgnoresAccessChecksTo("Unity.Mathematics")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.Common")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.MetricTypes")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStats")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Component")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Configuration")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Implementation")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsReporting")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkProfiler.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkSolutionInterface")] [assembly: IgnoresAccessChecksTo("Unity.Netcode.Components")] [assembly: IgnoresAccessChecksTo("Unity.Netcode.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.Networking.Transport")] [assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Csg")] [assembly: IgnoresAccessChecksTo("Unity.ProBuilder")] [assembly: IgnoresAccessChecksTo("Unity.ProBuilder.KdTree")] [assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Poly2Tri")] [assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Stl")] [assembly: IgnoresAccessChecksTo("Unity.Profiling.Core")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Config.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")] [assembly: IgnoresAccessChecksTo("Unity.Services.Authentication")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Analytics")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Configuration")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Device")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments.Internal")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Internal")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Networking")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Registration")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Scheduler")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Telemetry")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Threading")] [assembly: IgnoresAccessChecksTo("Unity.Services.QoS")] [assembly: IgnoresAccessChecksTo("Unity.Services.Relay")] [assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")] [assembly: IgnoresAccessChecksTo("Unity.Timeline")] [assembly: IgnoresAccessChecksTo("Unity.VisualEffectGraph.Runtime")] [assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")] [assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")] [assembly: IgnoresAccessChecksTo("UnityEngine.UI")] [assembly: AssemblyCompany("TestAccount666.LethalLevelLoaderCompanyFixer")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("Fixes the 1.2.3 LethalLevelLoader bug")] [assembly: AssemblyFileVersion("2.0.0.0")] [assembly: AssemblyInformationalVersion("2.0.0")] [assembly: AssemblyProduct("LethalLevelLoaderCompanyFixer")] [assembly: AssemblyTitle("TestAccount666.LethalLevelLoaderCompanyFixer")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("2.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace LethalLevelLoaderCompanyFixer { [BepInPlugin("TestAccount666.LethalLevelLoaderCompanyFixer", "LethalLevelLoaderCompanyFixer", "2.0.0")] public class LethalLevelLoaderCompanyFixer : BaseUnityPlugin { internal static ManualLogSource Logger { get; private set; } private static Harmony? Harmony { get; set; } private void Awake() { Logger = ((BaseUnityPlugin)this).Logger; Patch(); Logger.LogInfo((object)"TestAccount666.LethalLevelLoaderCompanyFixer v2.0.0 has loaded!"); } private static void Patch() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Expected O, but got Unknown if (Harmony == null) { Harmony = new Harmony("TestAccount666.LethalLevelLoaderCompanyFixer"); } Logger.LogDebug((object)"Patching..."); Harmony.PatchAll(); Logger.LogDebug((object)"Finished patching!"); } private static void Unpatch() { Logger.LogDebug((object)"Unpatching..."); Harmony? harmony = Harmony; if (harmony != null) { harmony.UnpatchSelf(); } Logger.LogDebug((object)"Finished unpatching!"); } } public static class MyPluginInfo { public const string PLUGIN_GUID = "TestAccount666.LethalLevelLoaderCompanyFixer"; public const string PLUGIN_NAME = "LethalLevelLoaderCompanyFixer"; public const string PLUGIN_VERSION = "2.0.0"; } } namespace LethalLevelLoaderCompanyFixer.Patches { [HarmonyPatch] public static class EventPatchesPatch { public static MethodBase TargetMethod() { Type eventPatchesType = EventPatchesHelper.GetEventPatchesType(); return AccessTools.FirstMethod(eventPatchesType, (Func<MethodInfo, bool>)((MethodInfo method) => method.Name.Contains("StartOfRoundShipLeave_Prefix"))); } private static bool Prefix() { try { LevelManager.CurrentExtendedLevel.LevelEvents.onShipLeave.Invoke(); } catch (Exception ex) { Extensions.LogDetailed(ex, (string)null); } try { LevelManager.GlobalLevelEvents.onShipLeave.Invoke(); } catch (Exception ex2) { Extensions.LogDetailed(ex2, (string)null); } try { DungeonManager.CurrentExtendedDungeonFlow.DungeonEvents.onShipLeave.Invoke(); } catch (Exception ex3) { Extensions.LogDetailed(ex3, (string)null); } try { DungeonManager.GlobalDungeonEvents.onShipLeave.Invoke(); } catch (Exception ex4) { Extensions.LogDetailed(ex4, (string)null); } return false; } } } namespace LethalLevelLoaderCompanyFixer.Helpers { public static class EventPatchesHelper { private static Type? _eventPatchesType; private static bool FetchEventPatchesType() { if ((object)_eventPatchesType != null) { return true; } Assembly lethalLevelLoaderAssembly = LethalLevelLoaderHelper.GetLethalLevelLoaderAssembly(); if ((object)lethalLevelLoaderAssembly == null) { return false; } Type[] typesFromAssembly = AccessTools.GetTypesFromAssembly(lethalLevelLoaderAssembly); foreach (Type type in typesFromAssembly) { bool? obj; if ((object)type == null) { obj = null; } else { string? @namespace = type.Namespace; obj = ((@namespace != null) ? new bool?(!@namespace.Contains("LethalLevelLoader")) : null); } bool? flag = obj; if (!flag.GetValueOrDefault(true)) { bool? obj2; if ((object)type == null) { obj2 = null; } else { string name = type.Name; obj2 = ((name != null) ? new bool?(!name.Contains("EventPatches")) : null); } flag = obj2; if (!flag.GetValueOrDefault(true)) { _eventPatchesType = type; return true; } } } LethalLevelLoaderCompanyFixer.Logger.LogError((object)"Couldn't find LethalLevelLoader 'EventPatches' type!"); return false; } public static Type? GetEventPatchesType() { if (!LethalLevelLoaderHelper.FetchLethalLevelLoaderAssembly()) { return null; } return (!FetchEventPatchesType()) ? null : _eventPatchesType; } } public static class LethalLevelLoaderHelper { private static Assembly? _lethalLevelLoaderAssembly; internal static bool FetchLethalLevelLoaderAssembly() { if ((object)_lethalLevelLoaderAssembly != null) { return true; } Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies(); foreach (Assembly assembly in assemblies) { bool? obj; if ((object)assembly == null) { obj = null; } else { string? fullName = assembly.FullName; obj = ((fullName != null) ? new bool?(!fullName.ToLower().Contains("lethallevelloader")) : null); } bool? flag = obj; if (!flag.GetValueOrDefault(true)) { _lethalLevelLoaderAssembly = assembly; return true; } } LethalLevelLoaderCompanyFixer.Logger.LogError((object)"Couldn't find LethalLevelLoader Assembly!"); return false; } public static Assembly? GetLethalLevelLoaderAssembly() { return (!FetchLethalLevelLoaderAssembly()) ? null : _lethalLevelLoaderAssembly; } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }