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Monsters Pipolapi
Branch of PIPOLAPI, focused on everything related to the creatures found within this modpackRequired mods (42)
This package requires the following packages to work.Aubarino's API for useful and fun stuff, good for enemies, does stuff well and isn't easy to break much kinda smh
Version:1.0.1
Adds a sentinel inside semi-passive enemy that has guns and does cool stuff
Version:1.1.0
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Hides masks on Masked enemies to mimic your crew. Masked spawn naturally on all moons, set off mines, and more! For v49 and v50. Continuation of HomelessGinger's MaskedEnemyOverhaul
Version:3.3.0
Disables the Scopophobia spawn settings patcher, allowing the Shy Guy monster to be configured by overhaul mods like Lethal Quantities / Advanced Company
Version:0.0.2
Gives (almost) every hostile enemy in Lethal Company alternate color skins for variety.
Version:1.2.0
Gives some hostile enemies in Lethal Company more unique alternate skins for variety.
Version:1.3.0
A Lethal Company mod that prevents Coil Heads from opening doors
Version:1.0.0
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Adds the Shy Guy (SCP-096) to Lethal Company. Fully custom animations and behavior. Model from SCP: Containment Breach.
Version:1.1.3
Adds a new entity to the game, from Lobotomy Corporation. Can you and your friends survive the temptation?
Version:1.2.4