This package has been deprecated and may no longer be maintained. We recommend looking for an alternative.
AntiVanilla
A modpack that I actively maintain for my friend group.Required mods (154)
This package requires the following packages to work.Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.2
Acts as a module loader for other mods, allowing you to easily add your own custom items to Lethal Company!
Version:1.0.3
Adds 8 more standard suits to your initial closet at the start of the game! Great for organizing larger crews! Follow my socials in the desc to stay in the loop for updates and new mods for Lethal Company! (source code is also in desc <3)
Version:2.0.0
Allows the player to purchase an extra day via the terminal. This mod's uniqueness is that It tries to add functionality that will give you the option to extend the deadline but with some price on it.
Version:2.2.2
Binding the laser pointer to the turret. What bad things could happen?
Version:0.1.7
Aubarino's API for useful and fun stuff, good for enemies, does stuff well and isn't easy to break much kinda smh
Version:1.0.1
Adds a sentinel inside semi-passive enemy that has guns and does cool stuff
Version:1.1.0
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.6.0
Allows enemies to travel both into and out of the facility while seamlessly switching AI modes.
Version:2.2.2
(LLL) 3 new moons: 1 free, 1 intermediate and 1 late-game. Part of my Starlancer series!
Version:1.6.1
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Adds new features and mechanics to the insanity mechanic of Lethal Company.
Version:1.1.2
Fixes the stamina meter display on the HUD, so it more accurately represents your current stamina percentage.
Version:2.0.4
