Lethal Company
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Date Uploaded
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405
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182KB

Required mods (79)

This package requires the following packages to work.
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.3
Adds a yippee (tbh creature) as scrap. Made for a friend so they can have a comfort toy while they get their neck snapped by a bracken.
Version:1.0.7
Allows you to spectate enemies when dead.
Version:2.7.0
A mod to allow players to join after the game starts.
Version:1.0.18
Changes the Radiation warning SFX to Toreador March
Version:1.0.1
A mod which gives Presents a configurable chance of spawning a random enemy when opened.
Version:1.0.9
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Audio and MIDI library for .NET
Version:2.2.2
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
Parody 80s movie about a Time Traveling Kung Fu Cop fighting Time Nazis
Version:1.0.0
Hides masks on Masked enemies to mimic your crew. Masked spawn naturally on all moons, set off mines, and more! For v68. Continuation of HomelessGinger's MaskedEnemyOverhaul
Version:3.4.0
Removes the delay when jumping
Version:1.0.0
Changes the sound when picking up a telephone to a call from ghostface from the movie SCREAM
Version:1.0.2
Add Cause of Death to the performance report, now with a Mod API!
Version:2.2.0
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Personal modding tools for Lethal Company
Version:0.16.1
Adds 11 scrap, 6 store items, 1 enemy, 4 decor, 1 map hazard, and 1 game mechanic.
Version:0.10.6
Adds ALL Animatronics suits from FNAF 1
Version:2.0.0
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