Lethal Company
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Date Uploaded
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403
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183KB

Required mods (103)

This package requires the following packages to work.
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.3
Adds a yippee (tbh creature) as scrap. Made for a friend so they can have a comfort toy while they get their neck snapped by a bracken.
Version:1.0.7
Allows you to spectate enemies when dead.
Version:2.7.0
A mod to allow players to join after the game starts.
Version:1.0.18
Toolkit for making enemy skins in the unity editor
Version:1.3.4
Compatibility mod for custom enemy skins.
Version:1.4.6
Changes the Radiation warning SFX to Toreador March
Version:1.0.1
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.4
A custom interior in a Sci-Fi industrial style. Part of my Starlancer Series!
Version:1.6.7
A mod which gives Presents a configurable chance of spawning a random enemy when opened.
Version:1.0.9
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Audio and MIDI library for .NET
Version:2.2.2
[V64] Mod includes a custom Interior from Black Mesa (Half-Life Remake).
Version:0.4.0
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
Parody 80s movie about a Time Traveling Kung Fu Cop fighting Time Nazis
Version:1.0.0
Become a ragdoll with just one button press
Version:2.2.2
Hides masks on Masked enemies to mimic your crew. Masked spawn naturally on all moons, set off mines, and more! For v68. Continuation of HomelessGinger's MaskedEnemyOverhaul
Version:3.4.0
Adds a new custom interior themed as a psyquiatric institution to explore and get lost
Version:1.2.2
Removes the delay when jumping
Version:1.0.0
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