Lethal Company
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Details

Latest version
1.1.16
Last Updated
First Uploaded
Downloads
2.9K
Likes
2
Size
48KB
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Required mods (99)

This package requires the following packages to work.
Combines the original company speech with the Phone Guy speech from the first FNAF 1st night.
Version:1.0.1
Scan for the type and amount of each enemy on the map.
Version:1.2.1
Displays the ingame push-to-talk icon, when detecting voice activity
Version:1.0.4
Adds additional features when spectating
Version:1.2.0
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.6
Adds a yippee (tbh creature) as scrap. Made for a friend so they can have a comfort toy while they get their neck snapped by a bracken.
Version:1.0.7
Allows you to spectate enemies when dead.
Version:2.7.0
Extra commands for the terminal.
Version:1.0.1
Update the Performance Report to include new information, such as the cause of death.
Version:1.4.0
Changes the Radiation warning SFX to Toreador March
Version:1.0.1
Aubarino's API for useful and fun stuff, good for enemies, does stuff well and isn't easy to break much kinda smh
Version:1.0.1
Adds a sentinel inside semi-passive enemy that has guns and does cool stuff
Version:1.1.0
A custom interior in a Sci-Fi industrial style. Part of my Starlancer Series!
Version:1.7.0
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
automatically fly to the company when there are no days left to meet quota
Version:1.0.1
Allows numbers and underscore in player names
Version:1.0.1
Towards a future with fewer lobby incompatibility errors.
Version:1.4.0
Fixes RPC lag. This should fix the several second slowdown that occurs when some mods throw exceptions in the console.
Version:1.0.1
Anti-hoarding technology that only removes required credits for the quota instead of setting progress to 0
Version:2.5.0
Fixes numerous issues with missing sound effects, or SFX playing when they shouldn't.
Version:1.6.5
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