LethalSimulator
for evil british company ownersRequired mods (22)
This package requires the following packages to work.A mod which removes all monsters. Note that turrets, landmines and circuit bees still remain.
Version:1.0.0
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.4
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Completely configurable Terminal expansion mod! 40+ new commands, 6+ new features, QoL fixes, customization, and much more
Version:3.6.8
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Adds over 250 new emotes! Includes emote wheel, allows Masked Enemies to emote, adds emote music (can be muted), implements a system for purchasing emotes on the store (optional), and much more!
Version:2.2.11
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Version:1.3.10
A library for Lethal Company, providing a standardised way to save and load modded data.
Version:1.2.2
This mod increases day length in Lethal company, default value is 0.5 (2x slower than usual), you can change it in the config section of bepinex.
Version:1.0.0
A stable lobby player count expansion mod. With cosmetics!
Version:1.11.0
Flexible mod which allows you to multiply the value and quantity of scrap based on the weather.
Version:1.1.0
Adds monsters from the game as Plushies! Check the README to see what plushies are in at the moment
Version:1.2.9
Add 30 rare gold versions of scrap that come with a great risk and even greater reward!
Version:1.7.3
