Lethal Company
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Details

Latest version
1.0.0
Last Updated
First Uploaded
Downloads
176
Likes
0
Size
84KB
Dependants

Required mods (43)

This package requires the following packages to work.
Glow in the dark skeleton suits
Version:1.0.6
Replaces the Turret Fire sound with Tyler1 Machine Gun sound.
Version:1.0.0
Allows you to spectate enemies when dead.
Version:2.4.1
Adds the legendary Immortal Snail as an enemy.
Version:0.7.4
A mod to allow players to join after the game starts.
Version:1.0.13
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Anti-hoarding technology that only removes required credits for the quota instead of setting progress to 0
Version:2.3.0
Add the siren head to Lethal Company.
Version:1.4.3
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
The other Chipi Chipi Dropship mod used the wrong name for the far away sound making it not work, so I fixed it
Version:0.0.3
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Personal modding tools for Lethal Company
Version:0.15.1
COMPATIBLE WITH v45. Allows for editing of posters inside of the ship
Version:1.2.3
This mod simply lets you look down all the way. Well, almost all the way.
Version:1.0.1
A plugin for saving your last used suit. (Compatible with v50)
Version:1.2.0
Removes the mask from the mimic enemy, wears a suit of a random player (even modded ones), allows spawning on all moons without needing the mask items, and a zombie apocalypse?
Version:3.1.2
Cosmetics I added in for the homies!
Version:1.2.0
Adds the Shy Guy (SCP-096) to Lethal Company. Fully custom animations and behavior. Model from SCP: Containment Breach.
Version:1.1.2
Enables the use of AI pathfinding and navigation in the Company Building allowing other mods to spawn Enemies.
Version:1.0.3
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