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Decompiled source of GreenCruiser v1.0.0
CruiserSkin.dll
Decompiled 2 months agousing System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("iSHAK")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("iSHAK")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("61bf0656-343b-4d77-bb0d-9a0214ffaea2")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace CruiserSkin; internal class Patch { private static Texture2D main; private static Texture2D destroyed; public static ManualLogSource log; [HarmonyPatch(typeof(VehicleController), "Start")] [HarmonyPrefix] private static void StartPatch(VehicleController __instance) { main = Plugin.defaults[0]; destroyed = Plugin.destroyeds[0]; Transform[] componentsInChildren = ((Component)__instance).GetComponentsInChildren<Transform>(); foreach (Transform val in componentsInChildren) { if (((Object)val).name.Contains("MainBody") || ((Object)val).name == "CarHoodMesh" || ((Object)val).name == "MelanieRVFloor1(Clone)") { ((Renderer)((Component)val).GetComponent<MeshRenderer>()).materials[0].mainTexture = (Texture)(object)main; } else if (((Object)val).name == "DoorRightContainer" || ((Object)val).name == "DoorLeftContainer") { ((Renderer)((Component)val).GetComponentInChildren<MeshRenderer>()).materials[0].mainTexture = (Texture)(object)main; } else if (((Object)val).name == "BackDoorMesh") { ((Renderer)((Component)val).GetComponent<SkinnedMeshRenderer>()).materials[0].mainTexture = (Texture)(object)main; } } } [HarmonyPatch(typeof(VehicleController), "DestroyCar")] [HarmonyPostfix] private static void DestroyCarPatch(VehicleController __instance) { Transform[] componentsInChildren = ((Component)__instance).GetComponentsInChildren<Transform>(); foreach (Transform val in componentsInChildren) { if (((Object)val).name.Contains("MainBody") || ((Object)val).name == "CarHoodMesh") { ((Renderer)((Component)val).GetComponent<MeshRenderer>()).materials[0].mainTexture = (Texture)(object)destroyed; } else if (((Object)val).name == "DoorRightContainer" || ((Object)val).name == "DoorLeftContainer") { ((Renderer)((Component)val).GetComponentInChildren<MeshRenderer>()).materials[0].mainTexture = (Texture)(object)destroyed; } else if (((Object)val).name == "BackDoorMesh") { ((Renderer)((Component)val).GetComponent<SkinnedMeshRenderer>()).materials[0].mainTexture = (Texture)(object)destroyed; } } } } [BepInPlugin("EffMapis.CruiserSkin", "CruiserSkin", "1.0.2")] public class Plugin : BaseUnityPlugin { public static List<Texture2D> defaults = new List<Texture2D>(); public static List<Texture2D> destroyeds = new List<Texture2D>(); private void Awake() { //IL_002e: Unknown result type (might be due to invalid IL or missing references) initSkins(Paths.PluginPath); Patch.log = ((BaseUnityPlugin)this).Logger; if (defaults.Count > 0) { new Harmony("CruiserSkin").PatchAll(typeof(Patch)); } ((BaseUnityPlugin)this).Logger.LogInfo((object)"CruiserSkin is loaded!"); } private void initSkins(string path) { //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Expected O, but got Unknown //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Expected O, but got Unknown string[] directories = Directory.GetDirectories(path); foreach (string path2 in directories) { initSkins(path2); } string[] files = Directory.GetFiles(path); foreach (string text in files) { if (text.EndsWith("cruiser.png")) { Texture2D val = new Texture2D(2, 2); ImageConversion.LoadImage(val, File.ReadAllBytes(text)); defaults.Add(val); } else if (text.EndsWith("cruiser_destroyed.png")) { Texture2D val2 = new Texture2D(2, 2); ImageConversion.LoadImage(val2, File.ReadAllBytes(text)); destroyeds.Add(val2); } } } }
CruiserSkinNARPatch.dll
Decompiled 2 months agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using CruiserSkin; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")] [assembly: AssemblyCompany("CruiserSkinNARPatch")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("CruiserSkinNARPatch")] [assembly: AssemblyTitle("CruiserSkinNARPatch")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace CruiserSkinNARPatch { [BepInPlugin("CruiserSkinNARPatch", "CruiserSkinNARPatch", "1.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class CruiserSkinNARPatch : BaseUnityPlugin { public static CruiserSkinNARPatch Instance { get; private set; } internal static ManualLogSource Logger { get; private set; } internal static Harmony? Harmony { get; set; } private void Awake() { Logger = ((BaseUnityPlugin)this).Logger; Instance = this; Patch(); Logger.LogInfo((object)"CruiserSkinNARPatch v1.0.0 has loaded!"); } internal static void Patch() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Expected O, but got Unknown if (Harmony == null) { Harmony = new Harmony("CruiserSkinNARPatch"); } Logger.LogDebug((object)"Patching..."); Harmony.PatchAll(); Logger.LogDebug((object)"Finished patching!"); } internal static void Unpatch() { Logger.LogDebug((object)"Unpatching..."); Harmony? harmony = Harmony; if (harmony != null) { harmony.UnpatchSelf(); } Logger.LogDebug((object)"Finished unpatching!"); } } public static class MyPluginInfo { public const string PLUGIN_GUID = "CruiserSkinNARPatch"; public const string PLUGIN_NAME = "CruiserSkinNARPatch"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace CruiserSkinNARPatch.Patches { [HarmonyPatch(typeof(VehicleController))] public class Patching { private static Texture2D main; private static Texture2D destroyed; [HarmonyPatch(typeof(VehicleController), "Start")] [HarmonyPrefix] private static void StartPatch(VehicleController __instance) { //IL_00bd: Unknown result type (might be due to invalid IL or missing references) //IL_00c7: Expected O, but got Unknown //IL_00f0: Unknown result type (might be due to invalid IL or missing references) //IL_00fa: Expected O, but got Unknown //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Expected O, but got Unknown main = Plugin.defaults[0]; destroyed = Plugin.destroyeds[0]; Transform[] componentsInChildren = ((Component)__instance).GetComponentsInChildren<Transform>(); Transform[] array = componentsInChildren; foreach (Transform val in array) { switch (((Object)val).name) { case "Wheels": { MeshRenderer[] componentsInChildren2 = ((Component)val).GetComponentsInChildren<MeshRenderer>(); foreach (MeshRenderer val2 in componentsInChildren2) { ((Renderer)((Component)val2).GetComponent<MeshRenderer>()).materials[0].mainTexture = (Texture)main; } break; } case "CabinWindowContainer": ((Renderer)((Component)val).GetComponentInChildren<MeshRenderer>()).materials[0].mainTexture = (Texture)main; break; case "DriverSeatContainer": ((Renderer)((Component)val).GetComponentInChildren<MeshRenderer>()).materials[0].mainTexture = (Texture)main; break; } } } [HarmonyPatch(typeof(VehicleController), "DestroyCar")] [HarmonyPostfix] private static void DestroyCarPatch(VehicleController __instance) { //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Expected O, but got Unknown //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Expected O, but got Unknown Transform[] componentsInChildren = ((Component)__instance).GetComponentsInChildren<Transform>(); Transform[] array = componentsInChildren; foreach (Transform val in array) { string name = ((Object)val).name; if (name == "CabinWindowContainer") { ((Renderer)((Component)val).GetComponentInChildren<MeshRenderer>()).materials[0].mainTexture = (Texture)destroyed; } else if (name == "DriverSeatContainer") { ((Renderer)((Component)val).GetComponentInChildren<MeshRenderer>()).materials[0].mainTexture = (Texture)destroyed; } } } } }