using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("OnlyGoldBars")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("A mod to change all items to gold bars")]
[assembly: AssemblyFileVersion("1.0.3.0")]
[assembly: AssemblyInformationalVersion("1.0.3+9b3771d6fb97c2a7c76be4d51afbb8092cd51743")]
[assembly: AssemblyProduct("OnlyGoldBars")]
[assembly: AssemblyTitle("OnlyGoldBars")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.3.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace OnlyGoldBars
{
[BepInPlugin("Alphonso.OnlyGoldBars", "OnlyGoldBars", "1.0.3")]
public class OnlyGoldBars : BaseUnityPlugin
{
public static bool loaded;
private const string modGUID = "Alphonso.OnlyGoldBars";
private const string modName = "OnlyGoldBars";
private const string modVersion = "1.0.3";
private readonly Harmony harmony = new Harmony("Alphonso.OnlyGoldBars");
private static OnlyGoldBars Instance;
public static ManualLogSource mls;
private void Awake()
{
mls = Logger.CreateLogSource("OnlyGoldBars");
mls.LogInfo((object)"Loaded OnlyGoldBars and applying patches.");
harmony.PatchAll(typeof(OnlyGoldBars));
mls = ((BaseUnityPlugin)this).Logger;
}
[HarmonyPatch(typeof(RoundManager), "LoadNewLevel")]
[HarmonyPrefix]
private static bool Only_Gold_Bars(ref SelectableLevel newLevel)
{
//IL_0074: Unknown result type (might be due to invalid IL or missing references)
//IL_007b: Expected O, but got Unknown
//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
//IL_00bd: Expected O, but got Unknown
bool flag = false;
foreach (SpawnableItemWithRarity item in newLevel.spawnableScrap)
{
item.rarity = 0;
if (item.spawnableItem.itemName == "Gold bar")
{
item.rarity = 999;
flag = true;
}
}
if (!flag)
{
StartOfRound val = new StartOfRound();
foreach (Item items in StartOfRound.Instance.allItemsList.itemsList)
{
if (items.itemName == "Gold bar")
{
SpawnableItemWithRarity val2 = new SpawnableItemWithRarity();
val2.spawnableItem = items;
val2.rarity = 999;
newLevel.spawnableScrap.Add(val2);
}
}
}
return true;
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "OnlyGoldBars";
public const string PLUGIN_NAME = "OnlyGoldBars";
public const string PLUGIN_VERSION = "1.0.3";
}
}