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Decompiled source of OnlyGoldBars v1.0.3
OnlyGoldBars.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("OnlyGoldBars")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("A mod to change all items to gold bars")] [assembly: AssemblyFileVersion("1.0.3.0")] [assembly: AssemblyInformationalVersion("1.0.3+9b3771d6fb97c2a7c76be4d51afbb8092cd51743")] [assembly: AssemblyProduct("OnlyGoldBars")] [assembly: AssemblyTitle("OnlyGoldBars")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.3.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace OnlyGoldBars { [BepInPlugin("Alphonso.OnlyGoldBars", "OnlyGoldBars", "1.0.3")] public class OnlyGoldBars : BaseUnityPlugin { public static bool loaded; private const string modGUID = "Alphonso.OnlyGoldBars"; private const string modName = "OnlyGoldBars"; private const string modVersion = "1.0.3"; private readonly Harmony harmony = new Harmony("Alphonso.OnlyGoldBars"); private static OnlyGoldBars Instance; public static ManualLogSource mls; private void Awake() { mls = Logger.CreateLogSource("OnlyGoldBars"); mls.LogInfo((object)"Loaded OnlyGoldBars and applying patches."); harmony.PatchAll(typeof(OnlyGoldBars)); mls = ((BaseUnityPlugin)this).Logger; } [HarmonyPatch(typeof(RoundManager), "LoadNewLevel")] [HarmonyPrefix] private static bool Only_Gold_Bars(ref SelectableLevel newLevel) { //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Expected O, but got Unknown //IL_00b6: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Expected O, but got Unknown bool flag = false; foreach (SpawnableItemWithRarity item in newLevel.spawnableScrap) { item.rarity = 0; if (item.spawnableItem.itemName == "Gold bar") { item.rarity = 999; flag = true; } } if (!flag) { StartOfRound val = new StartOfRound(); foreach (Item items in StartOfRound.Instance.allItemsList.itemsList) { if (items.itemName == "Gold bar") { SpawnableItemWithRarity val2 = new SpawnableItemWithRarity(); val2.spawnableItem = items; val2.rarity = 999; newLevel.spawnableScrap.Add(val2); } } } return true; } } public static class MyPluginInfo { public const string PLUGIN_GUID = "OnlyGoldBars"; public const string PLUGIN_NAME = "OnlyGoldBars"; public const string PLUGIN_VERSION = "1.0.3"; } }