Lethal Company
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Details

Latest version
1.0.0
Last Updated
First Uploaded
Downloads
193
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0
Size
51KB
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Categories

Required mods (71)

This package requires the following packages to work.
Scan for the type and amount of each enemy on the map.
Version:1.2.1
Makes eyeless mouthdogs killable with shotguns. Client-side, works in public lobbies. Vanilla damage unchanged.
Version:1.0.1
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.2
Allows you to easily restart your game via a command.
Version:1.2.0
Allows you to spectate enemies when dead.
Version:2.4.1
Display the clock inside the ship!
Version:0.9.0
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Moons with active weather will contain scrap with higher value
Version:1.1.0
Provides an efficient allocation free async/await integration for Unity.
Version:2.5.0
API to simplify model replacement
Version:2.4.6
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
Play as the monsters found in Lethal Company and scare your friends!
Version:1.3.0
Filter out servers where the host is using ControlCompany
Version:1.0.0
Plays the vine boom sound effect whenever a coilhead stops moving
Version:1.0.0
Replaces the Coil-head's walking sounds for a cartoon tiptoe sound effect
Version:1.2.0
Changes the max amount of items that the game saves from 45 to 999. Requires BepInEx.
Version:1.0.2
Adds numbers over player radar icons, and enables switching using numbers
Version:0.1.1
Rework the Performance Report with new info, including cause of death.
Version:1.6.2
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
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