Lethal Company
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Date Uploaded
last month
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Player Steve Suits

Adds up to eight suits named player1 through player8. Each suit uses the Minecraft Steve model and the corresponding player's synchronized Minecraft skin.

The number of visible suits can automatically follow the number of players in the lobby and can be configured through LethalConfig.

The mod detects the active Minecraft Java profile in the official launcher and asks Mojang for its current skin. It reads only the profile name and UUID, never login tokens or the launcher's cached skin image. Every player is detected locally and the public Mojang texture identifier is synchronized through the lobby, so sharing one Thunderstore profile does not make everyone use the same skin. Herobrine is not required.

If automatic detection selects the wrong account, set Minecraft Username or UUID Override locally in LethalConfig. Each player may enter their own current Minecraft Java username or UUID; this value is used only to obtain that player's public skin and is then synchronized to the lobby.

Known issues

Classic skins use the native Steve geometry. Slim/Alex textures are detected and synchronized, but the current MinecraftSteve dependency does not contain a dedicated slim arm mesh. Player Steve Suits therefore avoids unsafe facial blend shapes instead of deforming the model.

As a result, slim skins may have transparent sections on their arms or show strips from the default Steve arm texture.

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