using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using TheWildSkelaah.ChronosAnomaly.NetcodePatcher;
using Unity.Netcode;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("AmazingAssets.TerrainToMesh")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("ClientNetworkTransform")]
[assembly: IgnoresAccessChecksTo("com.olegknyazev.softmask")]
[assembly: IgnoresAccessChecksTo("DissonanceVoip")]
[assembly: IgnoresAccessChecksTo("EasyTextEffects")]
[assembly: IgnoresAccessChecksTo("Facepunch Transport for Netcode for GameObjects")]
[assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")]
[assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging.DocCodeExamples")]
[assembly: IgnoresAccessChecksTo("Unity.Burst")]
[assembly: IgnoresAccessChecksTo("Unity.Burst.Unsafe")]
[assembly: IgnoresAccessChecksTo("Unity.Collections")]
[assembly: IgnoresAccessChecksTo("Unity.Collections.LowLevel.ILSupport")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")]
[assembly: IgnoresAccessChecksTo("Unity.Jobs")]
[assembly: IgnoresAccessChecksTo("Unity.Mathematics")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.Common")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.MetricTypes")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStats")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Component")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Implementation")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsReporting")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkProfiler.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkSolutionInterface")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Components")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Networking.Transport")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Csg")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.KdTree")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Poly2Tri")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Stl")]
[assembly: IgnoresAccessChecksTo("Unity.Profiling.Core")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Config.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Authentication")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Analytics")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Components")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Device")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Networking")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Registration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Scheduler")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Telemetry")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Threading")]
[assembly: IgnoresAccessChecksTo("Unity.Services.QoS")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Relay")]
[assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")]
[assembly: IgnoresAccessChecksTo("Unity.Timeline")]
[assembly: IgnoresAccessChecksTo("Unity.VisualEffectGraph.Runtime")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UI")]
[assembly: AssemblyCompany("TheWildSkelaah.ChronosAnomaly")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.2.0")]
[assembly: AssemblyInformationalVersion("1.0.2")]
[assembly: AssemblyProduct("Chronos_Anomaly")]
[assembly: AssemblyTitle("TheWildSkelaah.ChronosAnomaly")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.2.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: NetcodePatchedAssembly]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace Chronos_Anomaly
{
[BepInPlugin("TheWildSkelaah.ChronosAnomaly", "Chronos_Anomaly", "1.0.2")]
public class Chronos_Anomaly_Plugin : BaseUnityPlugin
{
public static Chronos_Anomaly_Plugin Instance { get; private set; }
public static ManualLogSource Logger { get; private set; }
public void Awake()
{
Instance = this;
Logger = ((BaseUnityPlugin)this).Logger;
NetcodePatcher();
Logger.LogInfo((object)"TheWildSkelaah.ChronosAnomaly v1.0.2 has loaded! Better hop on Chronos, or else...");
}
private void NetcodePatcher()
{
IEnumerable<Type> enumerable;
try
{
enumerable = Assembly.GetExecutingAssembly().GetTypes();
}
catch (ReflectionTypeLoadException ex)
{
enumerable = ex.Types.Where((Type t) => t != null);
}
foreach (Type item in enumerable)
{
MethodInfo[] methods = item.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
MethodInfo[] array = methods;
foreach (MethodInfo methodInfo in array)
{
object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
if (customAttributes.Length != 0)
{
methodInfo.Invoke(null, null);
}
}
}
}
}
public class TimeAnomalyComponent : NetworkBehaviour
{
[Tooltip("If the current time is smaller than this time value, then the anomaly is going to be a strong one.")]
public float anomalyStrengthTimeStep = 480f;
[Tooltip("The time after which anomalies can no longer happen.")]
public float anomalyTimeLimit = 900f;
[Tooltip("The min-max values for the cooldown of a weak anomaly.")]
public Vector2 weakAnomalyCooldownMinMax = new Vector2(45f, 60f);
[Tooltip("The min-max values for the cooldown of a strong anomaly.")]
public Vector2 strongAnomalyCooldownMinMax = new Vector2(90f, 120f);
[Tooltip("The chance between 0 and 1 of the anomaly being a reversed time effect. If this does not hit, then the anomaly is a skip time effect.")]
public float anomalyReverseChance = 0.3f;
[Space(2.5f)]
[Tooltip("The min-max values for the possible time modification of a weak anomaly.")]
public Vector2 weakAnomalyTimeChangeMinMax = new Vector2(30f, 45f);
[Tooltip("The min-max values for the possible time modification of a strong anomaly.")]
public Vector2 strongAnomalyTimeChangeMinMax = new Vector2(65f, 145f);
[Tooltip("The min-max values for the possible time modification of a weak reversed anomaly.")]
public Vector2 weakAnomalyTimeChangeReverseMinMax = new Vector2(-60f, -15f);
[Tooltip("The min-max values for the possible time modification of a strong reversed anomaly.")]
public Vector2 strongAnomalyTimeChangeReverseMinMax = new Vector2(-145f, -75f);
private bool isAnomalyWaiting = false;
private float waitTime = 0f;
private bool isStrongAnomaly = false;
private float anomalyCooldown = 0f;
public void Update()
{
if (!((NetworkBehaviour)this).IsServer || (Object)(object)StartOfRound.Instance == (Object)null || !StartOfRound.Instance.shipHasLanded || StartOfRound.Instance.shipIsLeaving || (Object)(object)StartOfRound.Instance.currentLevel == (Object)null || !StartOfRound.Instance.currentLevel.planetHasTime || (Object)(object)TimeOfDay.Instance == (Object)null || TimeOfDay.Instance.currentDayTime >= anomalyTimeLimit)
{
return;
}
if (!isAnomalyWaiting)
{
isStrongAnomaly = TimeOfDay.Instance.currentDayTime < anomalyStrengthTimeStep;
anomalyCooldown = (isStrongAnomaly ? Random.Range(strongAnomalyCooldownMinMax.x, strongAnomalyCooldownMinMax.y) : Random.Range(weakAnomalyCooldownMinMax.x, weakAnomalyCooldownMinMax.y));
waitTime = 0f;
isAnomalyWaiting = true;
return;
}
waitTime += Time.deltaTime;
if (waitTime >= anomalyCooldown)
{
TriggerAnomalyServerRpc();
isAnomalyWaiting = false;
}
}
[ServerRpc]
private void TriggerAnomalyServerRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
//IL_00dc: Invalid comparison between Unknown and I4
//IL_0107: Unknown result type (might be due to invalid IL or missing references)
//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
//IL_007a: Unknown result type (might be due to invalid IL or missing references)
//IL_0084: Invalid comparison between Unknown and I4
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId)
{
if ((int)networkManager.LogLevel <= 1)
{
Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
}
return;
}
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1925210104u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1925210104u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
base.__rpc_exec_stage = (__RpcExecStage)0;
bool flag = Random.value < anomalyReverseChance;
float timeChange = ((!isStrongAnomaly) ? (flag ? Random.Range(weakAnomalyTimeChangeReverseMinMax.x, weakAnomalyTimeChangeReverseMinMax.y) : Random.Range(weakAnomalyTimeChangeMinMax.x, weakAnomalyTimeChangeMinMax.y)) : (flag ? Random.Range(strongAnomalyTimeChangeReverseMinMax.x, strongAnomalyTimeChangeReverseMinMax.y) : Random.Range(strongAnomalyTimeChangeMinMax.x, strongAnomalyTimeChangeMinMax.y)));
TriggerAnomalyClientRpc(timeChange);
}
}
[ClientRpc]
private void TriggerAnomalyClientRpc(float timeChange)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
//IL_0125: Unknown result type (might be due to invalid IL or missing references)
//IL_012a: Unknown result type (might be due to invalid IL or missing references)
//IL_0135: Unknown result type (might be due to invalid IL or missing references)
//IL_0140: Unknown result type (might be due to invalid IL or missing references)
//IL_014c: Expected O, but got Unknown
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3696862687u, val, (RpcDelivery)0);
((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref timeChange, default(ForPrimitives));
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3696862687u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsClient || networkManager.IsHost))
{
base.__rpc_exec_stage = (__RpcExecStage)0;
TimeOfDay instance = TimeOfDay.Instance;
instance.globalTime += timeChange;
TimeOfDay instance2 = TimeOfDay.Instance;
instance2.currentDayTime += timeChange;
TimeOfDay instance3 = TimeOfDay.Instance;
instance3.timeUntilDeadline -= timeChange;
HUDManager.Instance.ReadDialogue((DialogueSegment[])(object)new DialogueSegment[1]
{
new DialogueSegment
{
speakerText = "PILOT COMPUTER",
bodyText = "WARNING! A Time Anomaly has been detected by the Autopilot Clock. Updating the clock to display corrected time...",
waitTime = 9f
}
});
}
}
}
protected override void __initializeVariables()
{
((NetworkBehaviour)this).__initializeVariables();
}
protected override void __initializeRpcs()
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Expected O, but got Unknown
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_0038: Expected O, but got Unknown
((NetworkBehaviour)this).__registerRpc(1925210104u, new RpcReceiveHandler(__rpc_handler_1925210104), "TriggerAnomalyServerRpc");
((NetworkBehaviour)this).__registerRpc(3696862687u, new RpcReceiveHandler(__rpc_handler_3696862687), "TriggerAnomalyClientRpc");
((NetworkBehaviour)this).__initializeRpcs();
}
private static void __rpc_handler_1925210104(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_0076: Unknown result type (might be due to invalid IL or missing references)
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Invalid comparison between Unknown and I4
NetworkManager networkManager = target.NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
{
if ((int)networkManager.LogLevel <= 1)
{
Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
}
}
else
{
target.__rpc_exec_stage = (__RpcExecStage)1;
((TimeAnomalyComponent)(object)target).TriggerAnomalyServerRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_3696862687(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
float timeChange = default(float);
((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref timeChange, default(ForPrimitives));
target.__rpc_exec_stage = (__RpcExecStage)1;
((TimeAnomalyComponent)(object)target).TriggerAnomalyClientRpc(timeChange);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
[MethodImpl(MethodImplOptions.NoInlining)]
protected internal override string __getTypeName()
{
return "TimeAnomalyComponent";
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "TheWildSkelaah.ChronosAnomaly";
public const string PLUGIN_NAME = "Chronos_Anomaly";
public const string PLUGIN_VERSION = "1.0.2";
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}
namespace __GEN
{
internal class NetworkVariableSerializationHelper
{
[RuntimeInitializeOnLoadMethod]
internal static void InitializeSerialization()
{
}
}
}
namespace TheWildSkelaah.ChronosAnomaly.NetcodePatcher
{
[AttributeUsage(AttributeTargets.Module)]
internal class NetcodePatchedAssemblyAttribute : Attribute
{
}
}