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Decompiled source of 47Chronos v2.3.4
TheWildSkelaah.ChronosAnomaly.dll
Decompiled a month agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using Microsoft.CodeAnalysis; using TheWildSkelaah.ChronosAnomaly.NetcodePatcher; using Unity.Netcode; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("AmazingAssets.TerrainToMesh")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: IgnoresAccessChecksTo("ClientNetworkTransform")] [assembly: IgnoresAccessChecksTo("com.olegknyazev.softmask")] [assembly: IgnoresAccessChecksTo("DissonanceVoip")] [assembly: IgnoresAccessChecksTo("EasyTextEffects")] [assembly: IgnoresAccessChecksTo("Facepunch Transport for Netcode for GameObjects")] [assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")] [assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")] [assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging")] [assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging.DocCodeExamples")] [assembly: IgnoresAccessChecksTo("Unity.Burst")] [assembly: IgnoresAccessChecksTo("Unity.Burst.Unsafe")] [assembly: IgnoresAccessChecksTo("Unity.Collections")] [assembly: IgnoresAccessChecksTo("Unity.Collections.LowLevel.ILSupport")] [assembly: IgnoresAccessChecksTo("Unity.InputSystem")] [assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")] [assembly: IgnoresAccessChecksTo("Unity.Jobs")] [assembly: IgnoresAccessChecksTo("Unity.Mathematics")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.Common")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.MetricTypes")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStats")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Component")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Configuration")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Implementation")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsReporting")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkProfiler.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkSolutionInterface")] [assembly: IgnoresAccessChecksTo("Unity.Netcode.Components")] [assembly: IgnoresAccessChecksTo("Unity.Netcode.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.Networking.Transport")] [assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Csg")] [assembly: IgnoresAccessChecksTo("Unity.ProBuilder")] [assembly: IgnoresAccessChecksTo("Unity.ProBuilder.KdTree")] [assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Poly2Tri")] [assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Stl")] [assembly: IgnoresAccessChecksTo("Unity.Profiling.Core")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Config.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Runtime")] [assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")] [assembly: IgnoresAccessChecksTo("Unity.Services.Authentication")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Analytics")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Components")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Configuration")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Device")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments.Internal")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Internal")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Networking")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Registration")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Scheduler")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Telemetry")] [assembly: IgnoresAccessChecksTo("Unity.Services.Core.Threading")] [assembly: IgnoresAccessChecksTo("Unity.Services.QoS")] [assembly: IgnoresAccessChecksTo("Unity.Services.Relay")] [assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")] [assembly: IgnoresAccessChecksTo("Unity.Timeline")] [assembly: IgnoresAccessChecksTo("Unity.VisualEffectGraph.Runtime")] [assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")] [assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")] [assembly: IgnoresAccessChecksTo("UnityEngine.UI")] [assembly: AssemblyCompany("TheWildSkelaah.ChronosAnomaly")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.2.0")] [assembly: AssemblyInformationalVersion("1.0.2")] [assembly: AssemblyProduct("Chronos_Anomaly")] [assembly: AssemblyTitle("TheWildSkelaah.ChronosAnomaly")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.2.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] [module: NetcodePatchedAssembly] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace Chronos_Anomaly { [BepInPlugin("TheWildSkelaah.ChronosAnomaly", "Chronos_Anomaly", "1.0.2")] public class Chronos_Anomaly_Plugin : BaseUnityPlugin { public static Chronos_Anomaly_Plugin Instance { get; private set; } public static ManualLogSource Logger { get; private set; } public void Awake() { Instance = this; Logger = ((BaseUnityPlugin)this).Logger; NetcodePatcher(); Logger.LogInfo((object)"TheWildSkelaah.ChronosAnomaly v1.0.2 has loaded! Better hop on Chronos, or else..."); } private void NetcodePatcher() { IEnumerable<Type> enumerable; try { enumerable = Assembly.GetExecutingAssembly().GetTypes(); } catch (ReflectionTypeLoadException ex) { enumerable = ex.Types.Where((Type t) => t != null); } foreach (Type item in enumerable) { MethodInfo[] methods = item.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic); MethodInfo[] array = methods; foreach (MethodInfo methodInfo in array) { object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false); if (customAttributes.Length != 0) { methodInfo.Invoke(null, null); } } } } } public class TimeAnomalyComponent : NetworkBehaviour { [Tooltip("If the current time is smaller than this time value, then the anomaly is going to be a strong one.")] public float anomalyStrengthTimeStep = 480f; [Tooltip("The time after which anomalies can no longer happen.")] public float anomalyTimeLimit = 900f; [Tooltip("The min-max values for the cooldown of a weak anomaly.")] public Vector2 weakAnomalyCooldownMinMax = new Vector2(45f, 60f); [Tooltip("The min-max values for the cooldown of a strong anomaly.")] public Vector2 strongAnomalyCooldownMinMax = new Vector2(90f, 120f); [Tooltip("The chance between 0 and 1 of the anomaly being a reversed time effect. If this does not hit, then the anomaly is a skip time effect.")] public float anomalyReverseChance = 0.3f; [Space(2.5f)] [Tooltip("The min-max values for the possible time modification of a weak anomaly.")] public Vector2 weakAnomalyTimeChangeMinMax = new Vector2(30f, 45f); [Tooltip("The min-max values for the possible time modification of a strong anomaly.")] public Vector2 strongAnomalyTimeChangeMinMax = new Vector2(65f, 145f); [Tooltip("The min-max values for the possible time modification of a weak reversed anomaly.")] public Vector2 weakAnomalyTimeChangeReverseMinMax = new Vector2(-60f, -15f); [Tooltip("The min-max values for the possible time modification of a strong reversed anomaly.")] public Vector2 strongAnomalyTimeChangeReverseMinMax = new Vector2(-145f, -75f); private bool isAnomalyWaiting = false; private float waitTime = 0f; private bool isStrongAnomaly = false; private float anomalyCooldown = 0f; public void Update() { if (!((NetworkBehaviour)this).IsServer || (Object)(object)StartOfRound.Instance == (Object)null || !StartOfRound.Instance.shipHasLanded || StartOfRound.Instance.shipIsLeaving || (Object)(object)StartOfRound.Instance.currentLevel == (Object)null || !StartOfRound.Instance.currentLevel.planetHasTime || (Object)(object)TimeOfDay.Instance == (Object)null || TimeOfDay.Instance.currentDayTime >= anomalyTimeLimit) { return; } if (!isAnomalyWaiting) { isStrongAnomaly = TimeOfDay.Instance.currentDayTime < anomalyStrengthTimeStep; anomalyCooldown = (isStrongAnomaly ? Random.Range(strongAnomalyCooldownMinMax.x, strongAnomalyCooldownMinMax.y) : Random.Range(weakAnomalyCooldownMinMax.x, weakAnomalyCooldownMinMax.y)); waitTime = 0f; isAnomalyWaiting = true; return; } waitTime += Time.deltaTime; if (waitTime >= anomalyCooldown) { TriggerAnomalyServerRpc(); isAnomalyWaiting = false; } } [ServerRpc] private void TriggerAnomalyServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Invalid comparison between Unknown and I4 //IL_0107: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Invalid comparison between Unknown and I4 NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId) { if ((int)networkManager.LogLevel <= 1) { Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!"); } return; } ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1925210104u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1925210104u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { base.__rpc_exec_stage = (__RpcExecStage)0; bool flag = Random.value < anomalyReverseChance; float timeChange = ((!isStrongAnomaly) ? (flag ? Random.Range(weakAnomalyTimeChangeReverseMinMax.x, weakAnomalyTimeChangeReverseMinMax.y) : Random.Range(weakAnomalyTimeChangeMinMax.x, weakAnomalyTimeChangeMinMax.y)) : (flag ? Random.Range(strongAnomalyTimeChangeReverseMinMax.x, strongAnomalyTimeChangeReverseMinMax.y) : Random.Range(strongAnomalyTimeChangeMinMax.x, strongAnomalyTimeChangeMinMax.y))); TriggerAnomalyClientRpc(timeChange); } } [ClientRpc] private void TriggerAnomalyClientRpc(float timeChange) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Unknown result type (might be due to invalid IL or missing references) //IL_0125: Unknown result type (might be due to invalid IL or missing references) //IL_012a: Unknown result type (might be due to invalid IL or missing references) //IL_0135: Unknown result type (might be due to invalid IL or missing references) //IL_0140: Unknown result type (might be due to invalid IL or missing references) //IL_014c: Expected O, but got Unknown NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3696862687u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref timeChange, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3696862687u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsClient || networkManager.IsHost)) { base.__rpc_exec_stage = (__RpcExecStage)0; TimeOfDay instance = TimeOfDay.Instance; instance.globalTime += timeChange; TimeOfDay instance2 = TimeOfDay.Instance; instance2.currentDayTime += timeChange; TimeOfDay instance3 = TimeOfDay.Instance; instance3.timeUntilDeadline -= timeChange; HUDManager.Instance.ReadDialogue((DialogueSegment[])(object)new DialogueSegment[1] { new DialogueSegment { speakerText = "PILOT COMPUTER", bodyText = "WARNING! A Time Anomaly has been detected by the Autopilot Clock. Updating the clock to display corrected time...", waitTime = 9f } }); } } } protected override void __initializeVariables() { ((NetworkBehaviour)this).__initializeVariables(); } protected override void __initializeRpcs() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Expected O, but got Unknown //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Expected O, but got Unknown ((NetworkBehaviour)this).__registerRpc(1925210104u, new RpcReceiveHandler(__rpc_handler_1925210104), "TriggerAnomalyServerRpc"); ((NetworkBehaviour)this).__registerRpc(3696862687u, new RpcReceiveHandler(__rpc_handler_3696862687), "TriggerAnomalyClientRpc"); ((NetworkBehaviour)this).__initializeRpcs(); } private static void __rpc_handler_1925210104(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Invalid comparison between Unknown and I4 NetworkManager networkManager = target.NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId) { if ((int)networkManager.LogLevel <= 1) { Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!"); } } else { target.__rpc_exec_stage = (__RpcExecStage)1; ((TimeAnomalyComponent)(object)target).TriggerAnomalyServerRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_3696862687(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { float timeChange = default(float); ((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref timeChange, default(ForPrimitives)); target.__rpc_exec_stage = (__RpcExecStage)1; ((TimeAnomalyComponent)(object)target).TriggerAnomalyClientRpc(timeChange); target.__rpc_exec_stage = (__RpcExecStage)0; } } [MethodImpl(MethodImplOptions.NoInlining)] protected internal override string __getTypeName() { return "TimeAnomalyComponent"; } } public static class MyPluginInfo { public const string PLUGIN_GUID = "TheWildSkelaah.ChronosAnomaly"; public const string PLUGIN_NAME = "Chronos_Anomaly"; public const string PLUGIN_VERSION = "1.0.2"; } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } } namespace __GEN { internal class NetworkVariableSerializationHelper { [RuntimeInitializeOnLoadMethod] internal static void InitializeSerialization() { } } } namespace TheWildSkelaah.ChronosAnomaly.NetcodePatcher { [AttributeUsage(AttributeTargets.Module)] internal class NetcodePatchedAssemblyAttribute : Attribute { } }