[V72] A fun modpack for me and friends. Features lots of new moons & interiors, a few new enemies, some scraps & equipment as well as a bunch of QoL stuff whilst keeping the gameplay relatively close to vanilla.
Added HDLCPatch (everything disabled except for resolution, which is set to 960x540 by default, feel free to change it)
Disabled LobbyControls's JoinQueue feature as it causes players with weaker systems being unable to join due to timing out
Made Spray Paints have infinite fuel
Updated Vehicle Hangar
Updated The Dam
Replaced Handheld Map with RestoreMapper
Removed Toon Link
Removed Biker Wario
Removed Bowser Suit
Removed FoxMccloud by Royodork
Added another 26 player model mods, some replacing removed ones
Some small changes to the description
2.1.3
Added even more player models
Removed Spongebob3D because it had messy polygons in 1st person that distract and block the view too much
Fixed modpack description
2.1.2
Package no longer includes old versions
2.1.1
Added ModelReplacementApi
Added a buttload of player models
Removed some suit mods due to overlapping content with the player models
There are no further changes, so a save file from 2.1.0 should be compatible, but everyone still needs to be on the same modpack version to play together
2.1.0
Reduced Pro Flashlight battery loss from turning it on to 2% (was 3%)
Redid LethalLevelLoader config from scratch and thus tweaking many spawn weights
Updated 29 Dreg
Updated Dungeons Ultimately Lacking Liveliness, adding the Spelunkers Caverns as a new interior
Updated AsyncLoggers
Updated Liminal House
Updated Vehicle Hangar
Added 1010 Court
Added Lethal Nuke
Added LethalConfig
Added EtherSingleInterior
Added YTTV
Added CrossHair
Added Nintendo Hats
Added Moons of Ascension
Added Universal Radar
Added TerraMesh
Removed SirenHead (despite configuring the mod properly and even testing with default configs, i have never seen this thing spawn under normal circumstances)
Removed InsomniaxCosmetics (Lighting broke for some reason)
Removed ZombeyCosmetics (Lighting broke for some reason)
Removed CastleGrounds (Broken because for some reason doors desynced across players and everyone but the host had doors replaced with pianos...)
2.0.0
REVERTED ALL CHANGES FROM V1.1.0 AS THE MODPACK DOES NOT WORK AT ALL ON MULTIPLAYER WITH LC V73! (Huge sorry for the inconvenience! I was not able to test V73 multiplayer before publishing v1.1.0)
The following changelog should be read as if the modpack version 1.1.0 never existed
Added the following mods: 84 Ascension, NavMeshInCompany, SirenHead, FacelessStalker, Asteroid16, CoronerIntegrations, TooManySuits along with a handful of new Suit mods, LethalSponge, Autoscroll, 29 Dreg, The Dam, FlashlightBatteyTweak, Moon Scrap Limits Patch, 1018 Monarch, Liminal House, Vehicle Hangar, 355 Victory, 93 Ichor, 85 Reign, 52 Desperation, 93 Thallasic, 82 Solitude, LobbyControl
Removed DistinctMoonVariety
Removed Herobrine
Spawn weights for interiors adjusted to accomodate the new moons
Amount of scraps as well as which scraps spawn inside moon interiors have been adjusted
Some enemy spawn weights were adjusted
Moon prices adjusted
1.1.0
Updated to V73! (DOES NOT WORK IN MULTIPLAYER! PLEASE DOWNGRADE LC to V72 AND USE MODPACK VERSION 2.0.0)
Updated most mods that were needed to work on V73
The moon Chronos is currently unavailable until the developer publishes an update for V73