TidalCompanyTime
A modpack for friends! it does things (tentatively)All changes for mod configs (probably), plus some notes on specific features:
BarberFixes
Music
DrumrollFromAll: true
BetterFog
Auto Sync Preset/Mode Settings
Added line "Aquatis&eclipsed=Thick Orange"
BetterScanVision
Night Vision Parameters
Night vision range maximum scalar: 3
Night vision intensity maximum scalar: 12
Outdoors Night Vision Parameters
Outdoors night vision intensity scalar: 9
- Default value felt bad on my eyes
BetterSpraypaint
Client-side
MaxSprayPaintDecals: 2000
- Original value halved to see if it helps improve performance around lots of spray paint
BetterStamina
Factory
StaminaRegenMultiplierOutsideFactory: 1.5
SprintStaminaConsumptionOutsideFactory: 0.9
* SpeedMultiplierInsideFactory: 1.1
SpeedMultiplierOutsideFactory: 1.15
Movement Speed
LadderClimbSprintSpeedMultiplier: 1
- Set to 1 (vanilla value); handled by BetterLadders
Stamina Consumption
Jump stamina consumption multiplier: 65
Stamin Regen
Idle stamina regen multiplier: 2.0
Walk stamina regen multiplier: 1.4
Crouch stamina regen multiplier: 1.35
BetterVehicleControls
Settings
Automatic Handbrake Release: true
Automatic Handbrake Pull: true
Ignition Chance: 75
ButteryFixes
Gameplay
FixFireExits: false
- Handled by GeneralImprovements
MaskHornetsPower: true
Visual
GameResolution: High
ShowApparatusValue: true
Chameleon
Exterior
RainyMarch: false
StormyGordion: Never
Rendering
FogQuality: Medium
CelestialTint
2. Ship
DisplayShipParts: true
ShipDoorAccess: true
CoilHeadStare
CoilHeadStare
Time until stare: 6
Max stare distance: 10
com.ctnoriginals.crosshair
!General
Cross hair size: 60
Cross hair text: +
- Changed from - + -; maybe less distracting. Slightly increased size (above option) to compensate
Appearance
Cross hair opacity: 65
CruiserAdditions
Cruiser+
Scrap: false
- Maybe reenable and test at some point? No issues, just not sure if scrap is wanted
1up: true
Disable input: true
CruiserImproved
Cruiser Health
Cruiser invulnerability duration: 1
Cruiser critical invulnerability duration: 5
Critical protection hit count: 10
General
Disable Radio Static: true
EladsHUD
General
Healthbar hide delay: 20
EnemySoundFixes
Misc
BetterMimicSteps: true
FasterItemDropship
General
MaxLandDuration: 120
GeneralImprovements
Enemies
* MaskedEntitiesCopyPlayerLooks: SuitAndCosmetics
- Set to default after installing Mirage
ExtraMonitors
MonitorBackgroundColor: 050505
- Value recommended by mod's config
ShipExternalCamFPS: 10
- Increase if performance is fine?
ShipExternalCamSizeMultiplier: 2
ShipInternalCamFPS: 10
- Increase if performance is fine?
SyncMonitorsFromOtherHost: true
UseBetterMonitors: true
GameLaunch
AutoSelectLaunchMode: ONLINE
MenuMusicVolume: 25
SkipStartupScreen: true
- Enable only if not using IntroTweaks
Inventory
Pickup in order: true
Mechanics
AllowQuotaRollover: true
MinimumStartingMoney: 60
- Disable after testing
* ScrapValueWeatherMultipliers: None:0.4, DustClouds:0.5, Foggy:0.5, Rainy:0.55, Flooded:0.6, Stormy:0.7, Eclipsed:0.8
- Using values recommended in mod's config
ScrapAmountWeatherMultipliers: None:1.0, DustClouds:1.2, Foggy:1.2, Rainy:1.3, Flooded:1.4, Stormy:1.5, Eclipsed:1.6
- Using values recommended in mod's config
StartingMoney: 40
StartingMoneyFunction: PerPlayerWithMinimum
Unlock doors from inventory: true
- Helpful with ReservedUtilitySlot's reserved key slot feature
Scanner
ScanPlayers: true
* ShowDoorsOnScanner: false
- Reverted to false due to potential compatibility issues with ScanShipEverywhere (mentioned on mod's page)
ShowDropshipOnScanner: true
Ship
DisableShipCamPostProcessing: true
HideClipboardAndStickyNote: true
SaveShipFurniturePlaces: All
SpeakerPlaysIntroVoice: false
Teleporters
InverseTeleporterCooldown: 60
KeepItemsDuringInverse: NonScrap
KeepItemsDuringTeleport: NonScrap
Terminal
* ShowMoonPricesInTerminal: false
Tools
AutoChargeOnOrbit: true
* FlashlightToggleShortcut: F
Reset to default value (None); handled by Reserved Flashlight Slot
Scannable tools: All
ToolsDoNotAttractLightning: true
UI
* Show UIreticle: true
ImprovedClock
Clock Customization
Clock size percentage: 95
General
Enable 24 hour clock: false
Visibility
Show clock in facility: true
Clock visibility in facility: 75
Clock visibility in spectator: 50
-
IntroTweaks
1 >> Intro << 1
sAutoSelectMode: ONLINE2 >> Main Menu << 2
* bFixMenuCanvas: true - Enable if end up using no other mods that edit menu bFixMenuPanels: true
JetpackFixes
Misc
TransferMomentum: true
OpenBodyCams
Camera
HorizontalResolution: 240
- Set to default (160) if this is causing performance issues
Framerate: 15
MonitorTextureFiltering: Trilinear
NightVisionBrightness: 2
* DisableCameraWhileTargetIsOnShip: true
Compatibility
GeneralImprovementsBetterMonitorIndex: 13
EnableAdvancedCompanyCosmeticsCompability: false
Experimental
DisplayWeatherBasedOnPerspective: True
Misc
FixDroppedItemRotation: false
- Fix already handled by GeneralImprovements
ShipUpgrade
Enabled: false
Terminal
EnablePiPBodyCam: true
LCSoundTool
Experimental
Enable networking: true
Sync Unity random seed: true
- Disable options if any sound-based issues occur?
LethalCompanyEnhancer
mom.llama.enhancer
* F time scale: 1.15
- Only for solo playing; otherwise default value (1.5)
F door timer: 120
E threat scanner type: 2
LethalLevelLoader
- LethalLevelLoaderSettings -
Terminal moons sort info default: Difficulty
LifetimeCruiserWarranty
Apply Penalty
Apply penalty: false
Loadstone
LoadingMusic
Should Loading Music Play: true
ObjectPooling
* Enabled: false
- Enabled, then disabled due to potential facitily desync. Disabling seems to have fixed issues
ScreenDarkening
Seed Display Type: JustLog
Mirage.Enemies
Enemies
Flowerman: true
Centipede: true
MouthDog: true
Blob: true
Spring: true
Earth leviathan: true
Jester: true
Manticoil: true
Baboon hawk: true
Butler: true
Tulip snake: true
Clay surgeon: true
* Maneater: true
Mirage.General
Imitate voice
Enable the ability for players to hear enemies mimicking their voice while the player is alive: false
- Assuming this means players don't hear enemies mimicking their _own_ voice, but also doesn't stop others from hearing it
Spawn control
Masked enemy spawn chance: 3
MoreSuits
General
Unlock all suits: true
QuotaOverhaul
Quota Penalties
Penalty percent cap: 25
Penalty threshold percent: 15
Body recovery bonus: 75
Quota Settings
Multiplier per player: 0.2
ReservedItemSlotCore
Client-side
Hide empty reserved item slots: true
ReservedSprayPaintSlot
Server-side
SprayPaintPriorityOverride: 80
- Value swapped with ReservedUtilitySlot so the spray paint slot is lower in inventory
ReservedUtilitySlot
Server-side
UtilitySlotPriorityOverride: 25
AddKeySlot: true
KeySlotPriceOverride: 0
ShipWindowsBeta
Door Window (Door)
2. Always unlocked: true
Floor Window (Floor)
2. Always unlocked: true
Left Window (SideLeft)
2. Always unlocked: true
Misc
Enable Wesley Sell Audio: false
Right Window (SideRight)
2. Always unlocked: true
Roof Window (Roof)
2. Always unlocked: true
Shutter
Hide Moon Transitions: false
Shutter Misc
Play Wesley Shutter Voice Lines On Shutter Toggle: false
Play Wesley Shutter Voice Lines On Transitions: false
Play Wesley Shutter Voice Lines On Landing: false
Shutter Switch
2. Always unlocked: true
3. Price: 0
- Set to 0 to see if this removes it from the store page
Skybox
Skybox Rotation Speed: 0.15
Windows
* Window Material: REFRACTION_IRIDESCENCE
-
ShipWindows
General
WindowsMaterial: NO_REFRACTION_IRIDESCENCE RotateSpaceSkybox: 0.2 WindowsUnlockable: false UnlockWindow2: true UnlockWindow3: true UnlockWindow4: trueMisc
Shutters hide moon transitions: false Enable Wesley shutter voice lines: false Play Wesley shutter voice lines on transitions: false Enable Wesley Sell Audio: falseOther Mods
CelestialTintOverrideSpace: true
TerminalFormatter
General
Show group divider lines: true
Show help text: true
Last Used LLL Option
Last used sort: Difficulty
Moons
Always display hidden moons: true
TestAccountFixes
SpiderDamage
1. Enable Fix:true
TooManySuits
UI
LabelScale: 1.2
TerminalFormatter
Moons
Always Display Hidden Moons: true
WeatherTweaks
Difficulty Multiplier Settings
Game length multiplier: 0
Game players multiplier: 0
Multiplier Settings
Max multiplier: 0
Console notes:
ReservedItemSlotCore *could* cause issues with TestAccountFixes's GrabItemFix feature
Mod Compabitility Notes:
BepInEx_Faster_Load_AssetBundles_Patcher is incompatible with IntroTweaks
- Changed some settings in GeneralImprovements (GameLaunch section) to accommodate for lack of IntroTweaks; LethalFixes also aligns menu buttons
Disabled ViewExtension in favor of CullFactory's Distance Culling settings (same functions--just increased the latter's Surface Cull Distance setting to 1,000 instead of its default 40, which will adversely affect performance in that area, but interior portal occlusion and distance culling should still be active)
Mod Usability Notes:
CruiserAdditions
Two cruisers can be bought in the same day if the first one was destroyed
GeneralImprovements
Teleported corpses are automatically registered as collected (they don't need to be picked up and then dropped)
Battery-powered tools automatically recharge after leaving a moon
Dropship max item count increased to 24
Company selling counter max item count increased to 24
Scrap value and amount increases depending on moon's weather
Ship furniture stays after being fired
Players that are teleported (through both regular and inverse teleporters) keep non-scrap items
Inventory slots flash when an item in the slot is being targeted by lightning
Increases the max amount of items saved on the ship to 999 (same as other mods)
Fancy Lamp scrap item can be turned on and off while holding it
Adds extra monitors to the ship
Using the up/down arrow keys at the terminal navigates through previous commands
Using the left/right arrow keys at the terminal while viewing the radar quickly cycles through available targets
Options (client-side?) for 24-hour clock and lbs to kgs exist
Player suit selections saved upon reconnecting
Option to change main menu music volume
*Automatically rearranges hotbar items
OpenBodyCams
Type "view bodycam" in the terminal to show a small view of the active bodycam on top of the radar map
Has "Fix masked conversion for clients" setting--if Masked enemies still broken after testing, maybe try disabling?
Lethal Company Enhancer
Ship door timer is 2 minutes instead of vanilla 30 seconds
