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Decompiled source of SensitivityFix v1.1.1
TinyResort.SensitivityFix.dll
Decompiled a year agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using GameNetcodeStuff; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; using UnityEngine.InputSystem; using UnityEngine.InputSystem.Controls; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("TinyResort.SensitivityFix")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+327beec34f71ec5f7bcafa27fb7b08739265c953")] [assembly: AssemblyProduct("SensitivityFix")] [assembly: AssemblyTitle("TinyResort.SensitivityFix")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace SensitivityFix { [BepInPlugin("TinyResort.SensitivityFix", "SensitivityFix", "1.0.0")] public class SensitivityFix : BaseUnityPlugin { private void Awake() { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Expected O, but got Unknown ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin TinyResort.SensitivityFix is loaded!"); Harmony val = new Harmony("TinyResort.SensitivityFix"); val.PatchAll(); } } [HarmonyPatch(typeof(PlayerControllerB), "PlayerLookInput")] public class PlayerLookInputPatch { private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) { //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Expected O, but got Unknown MethodInfo method = typeof(PlayerLookInputPatch).GetMethod("GetModifier", BindingFlags.Static | BindingFlags.NonPublic); List<CodeInstruction> list = new List<CodeInstruction>(instructions); for (int i = 0; i < list.Count; i++) { if (list[i].opcode == OpCodes.Ldc_R4 && (float)list[i].operand == 0.008f) { list[i] = new CodeInstruction(OpCodes.Call, (object)method); } } return list; } private static float GetModifier() { if (((ButtonControl)Keyboard.current.leftShiftKey).isPressed && ((ButtonControl)Keyboard.current.leftAltKey).isPressed && ((ButtonControl)Keyboard.current.leftCtrlKey).isPressed) { return 0.008f; } float deltaTime = Time.deltaTime; return Mathf.Max(deltaTime, 0.0083f) / 2f; } } public static class MyPluginInfo { public const string PLUGIN_GUID = "TinyResort.SensitivityFix"; public const string PLUGIN_NAME = "SensitivityFix"; public const string PLUGIN_VERSION = "1.0.0"; } }