CHANGELOG
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0.8.5 AudioReverbTrigger fixed
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0.8.4 Dogs can now climb onto the ship
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0.8.3 NavMesh updated
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0.8.2 ScanNode fixed
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0.8.1 Optimization#2
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0.8.0 Optimization
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0.7.6 Is the desynchronisation problem fixed?(restart)
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0.7.5 Fixed LevelTag for compatibility with Celestial Tint(sfDesat) mod
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0.7.0 optimization, ambient added, colliders fixed
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0.3.4 Fire exit?
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0.3.2 Optimization, Compatibility with the Hypick-BetterShotgun mod added (thanks for Starlancer's help)
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0.3.0 DropShip fixed, minor bug fix
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0.2.8 Rendering bug fixed, minor terrain adjustment, NavMesh Updated
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0.2.5 Desynchronization issue fixed
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0.2.4 main entrance fixed
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0.2.3 hotfix patch
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0.2.2 Rebalance, LethalLevelLoader 1.1.6 >>> 1.2.0, slightly enlarged area (to be further enlarged in the future)
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0.2.1 DungeonFlow changed - 20/300
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0.2.0 Optimization
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0.1.9 Night improved, minor optimization applied, moon description corrected in terminal
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0.1.6 Balance system changed, BaboonHawk spawn added, Added LevelTag for compatibility with the Celestial Tint(sfDesat) mod
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0.1.4 Optimization, Collider issues fixed.
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0.1.3 Revamped some colliders.
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0.1.1 Fixed bug with collision upon takeoff
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0.1.0 Release