Tolian-PsychSanctum icon

PsychSanctum

(LLL) adds new moons a game. by tolian!

CHANGELOG

  • 1.0.3 the problem of enemy getting stuck in the interior should be fixed

  • 1.0.2 V64 compatibility

  • 1.0.1 AudioReverbTrigger fixed

  • 1.0.0 total redesign(v3), added ambient

  • 0.9.5 Fixed LevelTag for compatibility with Celestial Tint(sfDesat) mod

  • 0.9.0 added sounds for surfaces, NavMesh updated

  • 0.6.3 Trigger system revamped, price reduced from 410 to 340, now difficulty set to B+.

  • 0.6.0 Optimization, Compatibility with the Hypick-BetterShotgun mod added (thanks for Starlancer's help)

  • 0.5.4 Fixed grass texture

  • 0.5.3 Desynchronization issue fixed

  • 0.5.2 added colliders on the fence

  • 0.5.1 hotfix patch

  • 0.5.0 rebalance, new main building, new trees, LethalLevelLoader 1.1.6 >>> 1.2.0

  • 0.3.4 DungeonFlow changed - 20/300

  • 0.3.3 Optimization patch, fixed textures,

  • 0.3.2 Optimization,

  • 0.3.1 Dungeon flow parameters modified

  • 0.3.0 Optimization, lighting adjustments, minor texture tweaks, Added LevelTag for compatibility with the Celestial Tint(sfDesat) mod

  • 0.2.6 Balance changes made

  • 0.2.5 Bloom effect added, Wind and other ambient sounds are now inaudible in dungeons, Items from the DropShip now fall to the ground

  • 0.2.1 added screenshot

  • 0.2.0 The ship no longer collides with trees, and shifting sands are now visible during rain.

  • 0.1.7 Moon optimization

  • 0.1.5 update Level Description, update Dungeon Flow types

  • 0.1.3 Textures fixed, moon description corrected in terminal

  • 0.1.1 update README

  • 0.1.0 Release