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CHANGELOG
- 1.0.4 Fixed missing texture
- 1.0.3 Fixed generation issue
- 1.0.2 Hot fix
- 1.0.1 Bloom adjustment,
- 1.0.0 LethalLevelLoader 1.4.6, JLL, Optimization
- 0.9.9 the problem of enemy getting stuck in the interior should be fixed
- 0.9.8 V64 compatibility, NavMesh updated, sky and fog redesign, LethalToolBox
- 0.9.7 Summer?
- 0.9.6 DropShip fixed, optimization
- 0.9.5 Seed generation fixed, optimization
- 0.9.0 Winter? maybe....
- 0.4.3 AudioReverbTrigger fixed
- 0.4.2 repatch
- 0.4.1 Is the desynchronisation problem fixed?(restart)
- 0.4.0 Fixed LevelTag for compatibility with Celestial Tint(sfDesat) mod
- 0.2.7 optimization, corrected colliders
- 0.2.5 Ambient volume reduced, optimization, brightness decreased
- 0.2.0 Release