CHANGELOG
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0.9.7 V64 compatibility, NavMesh updated, Sky and fog redesign, LethalToolbox
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0.9.6 AudioReverbTrigger fixed
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0.9.5 Indoor lighting fixed, fixed sun, fixed post-processing
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0.8.2 restart
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0.8.1 ScanNode fixed
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0.8.0 Is the desynchronisation problem fixed?(restart), minor optimization
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0.7.0 Fixed LevelTag for compatibility with Celestial Tint(sfDesat) mod
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0.2.8 telepoint fixed
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0.2.7 Trigger system revamped, minor balance adjustments made, price reduced from 400 to 290
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0.2.5 scrap rebalance
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0.2.4 Optimization, Compatibility with the Hypick-BetterShotgun mod added (thanks for Starlancer's help)
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0.2.2 optimization, added diffusion profiles, NavMesh Updated
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0.2.1 Desynchronization issue fixed
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0.2.0 Fixed sun bug
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0.1.9 rebalance, LethalLevelLoader 1.1.6 >>> 1.2.0, fixed post-processing
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0.1.5 DungeonFlow changed - 20/300
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0.1.4 Optimization, Indoor lighting fixed, LODS Tree fixed, Layers corected
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0.1.0 Release