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Decompiled source of TomaCompany v1.5.3
BepInEx/nehax.StarterItem.dll
Decompiled 5 months agousing System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using StarterItems.Patch; using Unity.Netcode; using UnityEngine; using nehax.StarterItem.NetcodePatcher; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("nehax.StarterItem")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("StarterItems")] [assembly: AssemblyTitle("nehax.StarterItem")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] [module: NetcodePatchedAssembly] internal class <Module> { static <Module>() { } } namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace StarterItems { internal class Config { } internal class Helpers { [CompilerGenerated] private sealed class <WaitForScrapToSpawnToSync>d__0 : IEnumerator<object>, IEnumerator, IDisposable { private int <>1__state; private object <>2__current; public NetworkObjectReference[] spawnedScrap; public int[] scrapValues; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <WaitForScrapToSpawnToSync>d__0(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Expected O, but got Unknown switch (<>1__state) { default: return false; case 0: <>1__state = -1; <>2__current = (object)new WaitForSeconds(1f); <>1__state = 1; return true; case 1: <>1__state = -1; RoundManager.Instance.SyncScrapValuesClientRpc(spawnedScrap, scrapValues); return false; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } [IteratorStateMachine(typeof(<WaitForScrapToSpawnToSync>d__0))] public static IEnumerator WaitForScrapToSpawnToSync(NetworkObjectReference[] spawnedScrap, int[] scrapValues) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <WaitForScrapToSpawnToSync>d__0(0) { spawnedScrap = spawnedScrap, scrapValues = scrapValues }; } } [BepInPlugin("nehax.StarterItem", "StarterItems", "1.0.0")] public class StarterItems : BaseUnityPlugin { public static StarterItems Instance { get; private set; } internal static ManualLogSource Logger { get; private set; } private void Awake() { Logger = ((BaseUnityPlugin)this).Logger; Instance = this; Harmony.CreateAndPatchAll(typeof(StartMatchLeverPatch), (string)null); Logger.LogInfo((object)"nehax.StarterItem v1.0.0 has loaded!"); } } public static class MyPluginInfo { public const string PLUGIN_GUID = "nehax.StarterItem"; public const string PLUGIN_NAME = "StarterItems"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace StarterItems.Patch { internal class StartMatchLeverPatch { private const string FlashlightItemName = "Flashlight"; private const int MaxFlashlights = 5; private const float FlashlightSpawnChances = 0.8f; private const float MinChance = 0.15f; [HarmonyPatch(typeof(StartOfRound), "StartGame")] [HarmonyPostfix] public static void StartMatchLever_StartGame_Postfix(StartOfRound __instance) { StarterItems.Logger.LogDebug((object)"####### StartOfRound_OnShipLandedMiscEvents POSTFIX"); Terminal val = Object.FindObjectOfType<Terminal>(); if ((Object)(object)val == (Object)null) { StarterItems.Logger.LogError((object)"Terminal introuvable !"); return; } int num = -1; for (int i = 0; i < val.buyableItemsList.Length; i++) { if (val.buyableItemsList[i].itemName == "Flashlight") { num = i; break; } } if (num == -1) { StarterItems.Logger.LogError((object)"Index de la lampe torche introuvable !"); return; } int num2 = 1; float num3 = 0.8f; while (num2 < 5 && Random.value <= num3) { num2++; num3 = Mathf.Max(num3 - 0.16f, 0.15f); } StarterItems.Logger.LogDebug((object)$"Nombre de flash à donner {num2} !"); for (int j = 0; j < num2; j++) { val.orderedItemsFromTerminal.Add(num); val.numberOfItemsInDropship++; } if (!((NetworkBehaviour)val).IsServer) { val.SyncBoughtItemsWithServer(val.orderedItemsFromTerminal.ToArray(), val.numberOfItemsInDropship); } else { val.SyncGroupCreditsClientRpc(val.groupCredits, val.numberOfItemsInDropship); } if (num2 != 0) { string text = $"La compagnie a décidé de vous fournir {num2} flashlight."; List<string> list = new List<string> { "La compagnie demande à Makiiit d'être moins raciste.", "La compagnie demande à Wallou de laisser les chevaux tranquilles.", "La compagnie demande à Lunik de de-mute Nehax.", "La compagnie demande à Thomy de montrer ses panards.", "La compagnie demande à Nep de ralentir sur le cassoulet.", "La compagnie demande à l'équipage de faire attention au Minautore.", "La compagnie demande à l'équipage de faire un effort.", "La compagnie demande à l'équipage de jouer à PEAK." }; string[] array = new string[1] { text }; float num4 = Random.Range(0.01f, 1f); if (num4 >= 0.7f) { int index = Random.Range(0, list.Count); ref string reference = ref array[0]; reference = reference + "\n" + list[index]; } } } public static void MessageComputer(params string[] messages) { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Expected O, but got Unknown DialogueSegment[] array = (DialogueSegment[])(object)new DialogueSegment[messages.Length]; for (int i = 0; i < messages.Length; i++) { array[i] = new DialogueSegment { speakerText = "Maitre Marc", bodyText = messages[i] }; } HUDManager.Instance.ReadDialogue(array); } } } namespace nehax.StarterItem.NetcodePatcher { [AttributeUsage(AttributeTargets.Module)] internal class NetcodePatchedAssemblyAttribute : Attribute { } }