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Decompiled source of DonaldTrumpShipIntro v1.0.0
TrumpIntroMod.dll
Decompiled 2 years agousing System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using TrumpIntroMod.Patches; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("TrumpIntroMod")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("TrumpIntroMod")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("aa20b6a7-1135-4a42-a5c9-fdced26f9ade")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace TrumpIntroMod { [BepInPlugin("Tomato.TrumpIntroMod", "Trump Intro Mod", "1.0.0")] public class TrumpIntroMod : BaseUnityPlugin { private const string modGUID = "Tomato.TrumpIntroMod"; private const string modName = "Trump Intro Mod"; private const string modVersion = "1.0.0"; private readonly Harmony harmony = new Harmony("Tomato.TrumpIntroMod"); private static TrumpIntroMod Instance; internal ManualLogSource mls; internal static List<AudioClip> SoundFx; internal static AssetBundle Bundle; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("Tomato.TrumpIntroMod"); mls.LogInfo((object)"Trump Intro mod loaded"); SoundFx = new List<AudioClip>(); harmony.PatchAll(typeof(TrumpIntroMod)); string location = ((BaseUnityPlugin)Instance).Info.Location; location = location.TrimEnd("TrumpIntroMod.dll".ToCharArray()); Bundle = AssetBundle.LoadFromFile(location + "trump"); if ((Object)(object)Bundle != (Object)null) { mls.LogInfo((object)"Trump intro Asset Bundle loaded!"); SoundFx = Bundle.LoadAllAssets<AudioClip>().ToList(); } else { mls.LogInfo((object)"Trump intro Asset Bundle failed to load!"); } harmony.PatchAll(typeof(ShipIntroPatches)); } } } namespace TrumpIntroMod.Patches { [HarmonyPatch(typeof(StartOfRound))] internal class ShipIntroPatches { [HarmonyPatch("Start")] [HarmonyPostfix] private static void StartPrefix(StartOfRound __instance) { __instance.shipIntroSpeechSFX = TrumpIntroMod.SoundFx[0]; } } }