Decompiled source of QuotaDependentSpeed v1.0.0

Tomatobird.QuotaDependentSpeed.dll

Decompiled 4 hours ago
using System;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Tomatobird.QuotaDependentSpeed")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+1970b5f00ee622973ec84f73c1f0aeb34cf8101a")]
[assembly: AssemblyProduct("QuotaDependentSpeed")]
[assembly: AssemblyTitle("Tomatobird.QuotaDependentSpeed")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace QuotaDependentSpeed
{
	[BepInPlugin("Tomatobird.QuotaDependentSpeed", "QuotaDependentSpeed", "1.0.0")]
	public class QuotaDependentSpeed : BaseUnityPlugin
	{
		public static ConfigEntry<int> quotaBaseValue;

		public static ConfigEntry<float> quotaEffectScaler;

		public static ConfigEntry<float> minSpeedMultiplier;

		public static ConfigEntry<float> maxSpeedMultiplier;

		public static QuotaDependentSpeed Instance { get; private set; }

		internal static ManualLogSource Logger { get; private set; }

		internal static Harmony? Harmony { get; set; }

		private void Awake()
		{
			Logger = ((BaseUnityPlugin)this).Logger;
			Instance = this;
			quotaBaseValue = ((BaseUnityPlugin)this).Config.Bind<int>("General", "QuotaBaseValue", 1000, "The value of quota");
			quotaEffectScaler = ((BaseUnityPlugin)this).Config.Bind<float>("General", "QuotaEffectScaler", 0.5f, "How strongly the difference from QuotaBaseValue affects player speed.");
			minSpeedMultiplier = ((BaseUnityPlugin)this).Config.Bind<float>("General", "MinSpeedMultiplier", 0.01f, "How slow should the player be at slowest?");
			maxSpeedMultiplier = ((BaseUnityPlugin)this).Config.Bind<float>("General", "MaxSpeedMultiplier", 999f, "How fast should the player be at fastest?");
			Patch();
			Logger.LogInfo((object)"Tomatobird.QuotaDependentSpeed v1.0.0 has loaded!");
		}

		internal static void Patch()
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Expected O, but got Unknown
			if (Harmony == null)
			{
				Harmony = new Harmony("Tomatobird.QuotaDependentSpeed");
			}
			Logger.LogDebug((object)"Patching...");
			Harmony.PatchAll();
			Logger.LogDebug((object)"Finished patching!");
		}

		internal static void Unpatch()
		{
			Logger.LogDebug((object)"Unpatching...");
			Harmony? harmony = Harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
			Logger.LogDebug((object)"Finished unpatching!");
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "Tomatobird.QuotaDependentSpeed";

		public const string PLUGIN_NAME = "QuotaDependentSpeed";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace QuotaDependentSpeed.Patches
{
	[HarmonyPatch(typeof(NetworkManager))]
	internal class RegisterNetworkPrefabPatch
	{
		private static readonly string MOD_GUID = "Tomatobird.QuotaDependentSpeed";

		[HarmonyPatch("SetSingleton")]
		[HarmonyPostfix]
		private static void RegisterPrefab()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Expected O, but got Unknown
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = new GameObject(MOD_GUID + " Prefab");
			((Object)val).hideFlags = (HideFlags)(((Object)val).hideFlags | 0x3D);
			Object.DontDestroyOnLoad((Object)(object)val);
			NetworkObject obj = val.AddComponent<NetworkObject>();
			FieldInfo field = typeof(NetworkObject).GetField("GlobalObjectIdHash", BindingFlags.Instance | BindingFlags.NonPublic);
			field.SetValue(obj, GetHash(MOD_GUID));
			NetworkManager.Singleton.PrefabHandler.AddNetworkPrefab(val);
			static uint GetHash(string value)
			{
				return value?.Aggregate(17u, (uint current, char c) => (current * 31) ^ c) ?? 0;
			}
		}
	}
	[HarmonyPatch]
	internal class SprintSpeedPatch
	{
		private static float value = 1f;

		private static float previousSpeed;

		[HarmonyPatch(typeof(TimeOfDay), "UpdateProfitQuotaCurrentTime")]
		[HarmonyPostfix]
		private static void UpdateValue()
		{
			value = CalculateSpeed();
		}

		[HarmonyPatch(typeof(PlayerControllerB), "Update")]
		[HarmonyPrefix]
		private static void UpdatePrefix(ref bool ___isPlayerControlled, ref float ___movementSpeed)
		{
			if (___isPlayerControlled && !StartOfRound.Instance.isChallengeFile)
			{
				previousSpeed = ___movementSpeed;
				___movementSpeed *= value;
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "Update")]
		[HarmonyPostfix]
		private static void UpdatePostfix(ref bool ___isPlayerControlled, ref float ___movementSpeed)
		{
			if (___isPlayerControlled && !StartOfRound.Instance.isChallengeFile)
			{
				___movementSpeed = previousSpeed;
			}
		}

		private static float CalculateSpeed()
		{
			float num = (float)TimeOfDay.Instance.profitQuota / (float)QuotaDependentSpeed.quotaBaseValue.Value;
			QuotaDependentSpeed.Logger.LogDebug((object)num);
			QuotaDependentSpeed.Logger.LogDebug((object)"pow:");
			QuotaDependentSpeed.Logger.LogDebug((object)Mathf.Pow(num, QuotaDependentSpeed.quotaEffectScaler.Value));
			QuotaDependentSpeed.Logger.LogDebug((object)("result: " + Mathf.Clamp(Mathf.Pow(num, QuotaDependentSpeed.quotaEffectScaler.Value), QuotaDependentSpeed.minSpeedMultiplier.Value, QuotaDependentSpeed.maxSpeedMultiplier.Value)));
			return Mathf.Clamp(Mathf.Pow(num, QuotaDependentSpeed.quotaEffectScaler.Value), QuotaDependentSpeed.minSpeedMultiplier.Value, QuotaDependentSpeed.maxSpeedMultiplier.Value);
		}
	}
}