0.5.0
- Added a few more details around
- Added 'custom' and 'regularmanor' tags to the moon
- Added scrap spawners outside on pedestals around the memorial monument
0.4.0
- Added slight ambient indoor fog (for color)
- Made mansion most common and decreased facility rarity
- Increased mineshaft rarity slightly
- Increased chance of gift boxes
- Nerfed interior enemy spawn curve
- Added docile locusts to daytime enemies
- Lowered the volume of the ambient music outside, increased it inside
- Added and adjusted some map details
0.3.1
- Lowered flooded weather water levels
- Edited terrain and details a bit
- Fixed dropship
0.3.0
- Added water
- Added a HDRI Sky
- Added ambient music
- Added a new spawnable outside object
- Refined moon layout some
- Fixed main entrance scan node
- Fixed flooded weather
- Increased minimum scrap count by 1 and made valuable scrap slightly more common
- Decreased chance of mineshaft
- Increased chance of mansion
- Increased factory size multiplier
- Decreased chance for Red Locust Bees, Mouth Dogs and Forest Giants
- Added very slim chance for Earth Leviathans
- Added JLL as a dependency
- VR Support
0.2.0
- Reworked the moon
- Many elements are still missing and to be added in future updates
0.1.0
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